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Temporarily Stopping Events [RESOLVED]

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Level 87
Fighter: This is called a Random Encounter.
OK. I finally figured out how to make Monsters appear and walk around, but now I need to know something else. Suppose I make the Monster walk forward 6 steps. Well, how can I make my character's conversation stop while the Monster is walking? This is for RM2K3 by the way.
« Last Edit: April 09, 2007, 06:49:22 AM by RedKnight »

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You can use the wait command.

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Rep:
Level 87
Fighter: This is called a Random Encounter.
How? Like, how do I enter the command? Do I enter Step Right, Wait, Step Right, Wait, Etc.?

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No, you'd enter in the move event as normal, but there is another event command called wait (bottom 2nd page I think). All you have to do iss place that underneath your move event, set to however many seconds you think it will take to complete the movement.

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Rep:
Level 87
Fighter: This is called a Random Encounter.
Alright. Thanks. I'm gonna credit you for this.
« Last Edit: April 09, 2007, 06:33:35 AM by RedKnight »

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Level 97
2014 Most Unsung Member2014 Best RPG Maker User - Engine2013 Best RPG Maker User (Scripting)2012 Most Mature Member2012 Favorite Staff Member2012 Best RPG Maker User (Scripting)2012 Best MemberSecret Santa 2012 ParticipantProject of the Month winner for July 20092011 Best Use of Avatar and Signature Space2011 Best RPG Maker User (Scripting)2011 Most Mature Member2011 Favourite Staff Member2011 Best Veteran2010 Most Mature Member2010 Favourite Staff Member
lol

No need to credit. It's just a single event, and anybody who's used the program for a little while could've told you the same.

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Rep:
Level 87
Fighter: This is called a Random Encounter.
Doesn't matter. I credit the people who teach me this stuff.