In Game_Battler 1 find:
def maxsp
n = [[base_maxsp + @maxsp_plus, 0].max, 9999].min
for i in @states
n *= $data_states[i].maxsp_rate / 100.0
end
n = [[Integer(n), 0].max, 9999].min
return n
end
Change the 9999 to 99999.
In Game_Actor 1 find:
def maxhp
n = [[base_maxhp + @maxhp_plus, 1].max, 9999].min
for i in @states
n *= $data_states[i].maxhp_rate / 100.0
end
n = [[Integer(n), 1].max, 9999].min
return n
end
Same thing: Change 9999 to 99999.