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Screenshot Thread

Started by :), March 09, 2007, 03:49:58 AM

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Tuomo L

Quote from: Razma on February 01, 2013, 06:49:40 PM
Quote from: Drbigt on February 01, 2013, 02:26:03 PM
Quote from: Heretic86 on February 01, 2013, 05:21:55 AM
I hope the next line is "That's an Alien Anal Probe?  It'll never fit!"

That's not alien, it's actually manmade rocket.  :blizj:

Still won't fit.  :-[
Actually that guys facial expression just got about 20x funnier.

Yasmine is a girl.

Acezon

I finished working on a forest mini-puzzle for my upcoming project.


TDS

I've been experimenting with class variables and watching some guy blatantly steal my work and get more praise than I've ever gotten for making it, and it lead to this.


modern algebra

That's very pretty TDS.

Who's stealing your work?

TDS

#3354
Thanks. Sent you a PM modern algebra. I'm not giving that guy more publicity.

Dark_Metamorphosis

The world map of my project so far..
Not really a picture that shows any mapping, but thought it would be funny to upload everything I have done so far. I'm starting to think I might have done it a bit too big...
Anything else you found weird about the map otherwise, or does everything seem ok?

Can you feel that?..

                                    My Current Project:


I support:


Fade

modern algebra

Way too small to see anything, but I guess the shapes are fine. Are you going to put anything on the desert and ice continents? There's also quite a bit of empty space on the continent that's almost inappropriately shaped. It also looks like you have a bunch of one-tile islands, which is fine, but you would expect some islands that would be a little bigger. It's a little weird to go from one-tile land masses to massive continents without anything in between.

Dark_Metamorphosis

Quote from: modern algebra on February 07, 2013, 01:15:27 AM
Way too small to see anything, but I guess the shapes are fine. Are you going to put anything on the desert and ice continents? There's also quite a bit of empty space on the continent that's almost inappropriately shaped. It also looks like you have a bunch of one-tile islands, which is fine, but you would expect some islands that would be a little bigger. It's a little weird to go from one-tile land masses to massive continents without anything in between.

Ye, I'm not sure how else I could show the map since I need to have it zoomed out in the maker to show the entire map. But I agree It's hard to see the mapping I have done since It's so small. I might put it up in different parts though, to make it easier to see, I'm not sure if I could zoom in the picture somehow though.
The main thing though, is like you said (shapes, and locations of the continents etc is something I'm wondering about). Yes, the desert and ice continents will be mapped later aswell, I just havn't worked out what I will put on those yet.

The empty space is also something I will fill in later on, when I know what I should put there. About the shape of that map though, what do you think is the most drastic thing I should change about the shape? The small 1-tiles are not islands, but It's pretty hard to see what it is in the current state of the picture so I can't blame you for seeing them as islands :) It's just random rocks and waterstreams that I have put out in the deep sea.
Can you feel that?..

                                    My Current Project:


I support:


Fade

Wiimeiser

Blow up the size a little and fill it with water, like in Lufia 2 and other RPGs, it'd seem weird for those continents to be next to each other in game...

Dark_Metamorphosis

Quote from: Wiimeiser on February 07, 2013, 06:17:30 AM
Blow up the size a little and fill it with water, like in Lufia 2 and other RPGs, it'd seem weird for those continents to be next to each other in game...

That's a very good point! I had trouble placing the desert island in a good position, and didnt even think about expanding the map to spread them apart  :-\ That's one thing I will keep in mind for sure! thanks!
Can you feel that?..

                                    My Current Project:


I support:


Fade

Tuomo L

#3360


Tuomo L


Zylos

That ship thing looks so out of place that it's not funny. :|




Starting up a new project and hoping to seriously see it through for once without the need for a contest to keep me focused.



Might look familiar to some people...




IAMFORTE

What is it what is it!
Also kinda  a nitpicky thing, but the doorway on the back wall looks weird, perhaps you could add a frame to the door.

Arturo-Sagahon

@Acezon, Looks great!, maybe you can add some lights effects.
@TDS, FFMQ is one of my favorite games of Snes. all these menus are excellent.
@Dark_Metamorphosis, so far looks cool, keep going.
@Drbigt, wow!, pretty nice. but i think Linda needs more boobs.
---
+ADDONE, from my proyect Mundo/Abismal



Nos vemos. 8)
Click me, if wanna see more charas.-->
[spoiler][/spoiler]

Ryosis

I like the look and feel you're going for, but it's a little bland. Those stalagmites are kind of out of place as well.
Eddard Stark art by Teiiku

Acolyte


TDS

Quote from: Acolyte on March 11, 2013, 12:11:16 AM
Quote from: TDS on February 10, 2013, 11:40:35 PM
Finished the menu.

[yt]https://www.youtube.com/watch?v=D3xcpMSB69o[/yt]
https://www.youtube.com/watch?v=D3xcpMSB69o

You probably already know about it, but have you looked at the spriter's resource?

I have that page pinned in chrome.

I've been converting all the resources from the game to VX Ace format, but sadly there seems to be a problem with most tile related resources. The colors become distorted when changing their size to fit the 32 x 32 format. This means I have to redo each tile individually and fix the colors after the size change and also figure out where to best put the tile itself within a tileset image.

Icons



Basic tiles


Also does anyone know why I can't put videos in my post? I use the [yt] tags, but it just leaves a blank space.

littlesatyr

#3369
God, that's pretty TDS. As in, pretty freakin' awesome. So much love for MQ.

Been a while since I last showed anything off here, so...



The menu for my current game. Thanks to MA (script) and Nessiah~<3 (portrait)
The 'Type Levels' allow you to gain different skills depending on the level of a weapon type and which weapon you have equipped at the time. Like so:


Finding items. Not sure if I want to use this portrait or the faces.


(Yeah, font changed.)

And lastly a scene from the introduction.

(There's a reason it's so dark - to block out the light of the cells to the side and it's night - full moon, underground cell.)



IAMFORTE

I really like what you did with the text in the 3rd screenshot.
Its a neat idea :P

Heretic86

#3371


Beware the Eye of Moron Sauron!

Looks WAY better animated than any screenshot can show, and the eye is fully animated.  Kind of reminds me of Wheatley from Portal 2 in a way...
Heretic's Vehicles XP (Boat and Magic Carpet)

Heretic's Collection XP Ver 2.3 - Updated to include Dynamic Lighting, Moving Platforms, Vehicles, and much much more!

tSwitch

Nice effect.  I'm interested, could you do a video of it?


FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
Follow my project: MBlok | Find me on: Bandcamp | Twitter | Patreon

Heretic86

Quote from: NAMKCOR on March 29, 2013, 03:47:39 PM
Nice effect.  I'm interested, could you do a video of it?

Gives away too much story.  Have to wait until 2037 when the full game is released!
Heretic's Vehicles XP (Boat and Magic Carpet)

Heretic's Collection XP Ver 2.3 - Updated to include Dynamic Lighting, Moving Platforms, Vehicles, and much much more!

Tuomo L



This game is just too depressing.