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Screenshot Thread

Started by :), March 09, 2007, 03:49:58 AM

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Grafikal

Wow..... That's a gorgeous map. What ever that is, I'd LOVE to play it just to walk around.

Karo Rushe

Quote from: joy on December 22, 2008, 03:38:26 PM
Really digging that grid inventory.


Something olld I found while looking for resources to post, considering finishing this tileset and posting it . It'smostly frankenspriting with a few customs.


I . . . need it. +__+

It looks . . . beautiful.

Darico

Quote from: Leventhan on December 22, 2008, 01:45:19 PM
Quote from: Darico on December 21, 2008, 06:18:53 PM
[spoiler][/spoiler]

Thoughts? How can I improve it? Thanks^^
The most distinct problem there is there's too much evenly-spaced clutter!

I am terrible for the evenly-spaced clutter  :(  one shall try and improve lol

Grafikal

Nature, is random good sir. :)

Oh oh, don't forget as well to maybe include more stumps than trees inside the fenced area. It has been developed by people and people usually cut down trees to make way for stuff. Also, including rows of people placed plants wouldn't hurt since people tend to be linear.

Darico

Point taken. And kinda implemented in this one. However, the tree stumps look kinda stupid as it's a different kind of tree. My opinion anyway. Is this one an improvement? (It's a different place from the other one)

[spoiler][/spoiler]

Sirius

Quote from: Darico on December 22, 2008, 05:37:06 PM
Point taken. And kinda implemented in this one. However, the tree stumps look kinda stupid as it's a different kind of tree. My opinion anyway. Is this one an improvement? (It's a different place from the other one)

[spoiler][/spoiler]

That one looks like a bit of an improvement. If anything, I would say there are too many trees (Even for a town like that), especially outside the walls. Maybe try getting rid of a few of those and make it look a tad more random?

I could be wrong, though. But seeing that many organized palm trees looks a little off for desert area. Even then, you may only notice that when it's zoomed out like that. Ok, I'm rambling. I'll stop :P

Grafikal

Quote from: Darico on December 22, 2008, 05:37:06 PM
Point taken. And kinda implemented in this one. However, the tree stumps look kinda stupid as it's a different kind of tree. My opinion anyway. Is this one an improvement? (It's a different place from the other one)

[spoiler][/spoiler]

Good point about the stumps. They are different, I forgot about that. Oh well. If you had a stereotypical town the stumps would work :mad:. lol.

Whoa, also your paths are freakin me out mannn. When you put it over the water, to fix it a bit, use the impassable left sided shadow tile on the ride side of the bridge. That way it gives the illusion that it's more like a bridge over the water.

Darico

Quote from: Prince Grafikal006 on December 22, 2008, 06:58:12 PM
Quote from: Darico on December 22, 2008, 05:37:06 PM
Point taken. And kinda implemented in this one. However, the tree stumps look kinda stupid as it's a different kind of tree. My opinion anyway. Is this one an improvement? (It's a different place from the other one)

[spoiler][/spoiler]

Good point about the stumps. They are different, I forgot about that. Oh well. If you had a stereotypical town the stumps would work :mad:. lol.

Whoa, also your paths are freakin me out mannn. When you put it over the water, to fix it a bit, use the impassable left sided shadow tile on the ride side of the bridge. That way it gives the illusion that it's more like a bridge over the water.

Oh! Good idea!

Yeah perhaps you are right about all the palm trees, however on the world map it's completly surrounded by them so I thougt it might be appropriate. I'll see what I can do  :). You can expect another one of my maps (not being from the desert) before xmas  ;D lol

Karo Rushe




Ti'll I get Soul-Reaver & Euphoria Working properly, here's something random I made with the RTP & Edits. :/

modern algebra

#1009
Quote from: NAMKCOR on December 22, 2008, 02:34:55 PM
Grid inventory is looking great MA, I can't wait for it to be done ( I could use it for one of my larger projects xD )

I'm glad to hear that you're interested. It'd be nice to finally see one of my scripts in a finished project :)

@Caro - I like it a lot - very nice. The top bridge looks weird - I think it's supposed to be a full bridge that is ruined, but it ends up looking like two separate walkways, or maybe a mapping error where you forgot to put the middle part in

Karo Rushe

No MA, That was intentional, wanted a Broken up Bridge been broken in half, :x Thou, guess I didn't get the right effect.


Still wasting my time . . . .

JJannem

Great maps Caro.


Tilesets from Amaranthia(aveyond 2)






How many times have you watched me fall just to smile, I've been through thick and thin we've struggled through now we smile, so we're here now just be ready, brace yourself cause were not leaving.

Leventhan

@Caro
The broken bridge in your first screenshot scares me ._.
Other than that it looks good. :D

@JJannem
Aveyond tilesets are really that sweet?
*snaaap*


Be kind, everyone you meet is fighting a hard battle.

tSwitch

Quote from: The Commonwealth of Modern Algebra on December 23, 2008, 12:11:18 AM
Quote from: NAMKCOR on December 22, 2008, 02:34:55 PM
Grid inventory is looking great MA, I can't wait for it to be done ( I could use it for one of my larger projects xD )

I'm glad to hear that you're interested. It'd be nice to finally see one of my scripts in a finished project :)

just let me know when it's out.
and I can seriously get to work on Paths to Survival


FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
Follow my project: MBlok | Find me on: Bandcamp | Twitter | Patreon

Grafikal

Oh...You'll know when it's out...You'll know... :)

The Shadow

Working on a destiny system:


Basicly, the green guy is The Destiny. He will draw ten cards. On each card, he will ask one question. Your main characters Class/Stats/Outfit will be decided, depends on how you answer his questions.

It's not 100% done yet though. The graphical parts is done(Not sure about the card frames though), so it's basicly the eventing part left -_-

Karo Rushe

It looks neat . . . thou, how many questions would there be?

modern algebra

Quote from: Black Shadow on December 23, 2008, 07:17:09 PMHe will draw ten cards. On each card, he will ask one question.

It looks good. UMS?

Knight Rider

Quote from: Black Shadow on December 23, 2008, 07:17:09 PM
Working on a destiny system:


Basicly, the green guy is The Destiny. He will draw ten cards. On each card, he will ask one question. Your main characters Class/Stats/Outfit will be decided, depends on how you answer his questions.

It's not 100% done yet though. The graphical parts is done(Not sure about the card frames though), so it's basicly the eventing part left -_-

:o Very interesting. The green guy reminds me more of a woman than a man, but thats just me.

The Shadow

Quote from: Dark Seraph, Caro on December 24, 2008, 05:12:05 AM
It looks neat . . . thou, how many questions would there be?

QuoteHe will draw ten cards

So it's basicly ten questions.

QuoteIt looks good. UMS?

Yes.

Zeriab

Are there only 10 cards? Wouldn't the amount of questions YOU have to make be the amount of possible cards?
It looks nice and interesting ^_^

tSwitch

Quote from: Zeriab on December 24, 2008, 11:15:24 AM
Are there only 10 cards? Wouldn't the amount of questions YOU have to make be the amount of possible cards?
It looks nice and interesting ^_^

the character creation isn't (shouldn't) be random like that.

you get asked the same 10 questions, it's just your answers that determine the outcome.


FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
Follow my project: MBlok | Find me on: Bandcamp | Twitter | Patreon

The Shadow

Quote from: NAMKCOR on December 24, 2008, 02:31:19 PM
you get asked the same 10 questions, it's just your answers that determine the outcome.

Correct. The test also decide if you turn Good, Evil or neutral. This will effect your character and class.

Here's an exampel of 3 of the cards in the test:




Knight Rider

Cool.

I know where you got the graphics from, because I have it too.  ;D

The Shadow

Yeah. Those graphics looks very good :)

Of those 3 cards, the first one is the only one without color edits. I've tried to change most of the colors in those pictures, but of 10, I think I ended up with 4 without edits.