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Screenshot Thread

Started by :), March 09, 2007, 03:49:58 AM

0 Members and 12 Guests are viewing this topic.

Reives

This "screenshot" is rather huge, so. . .

Click:



Brrrrrr.


Irock

Quote from: Reives on January 11, 2008, 06:02:38 AM
This "screenshot" is rather huge, so. . .

Click:



Brrrrrr.


Simply jaw dropping. I wish I were as good as you. 10/10

Knight Rider

Quote from: Reives on January 11, 2008, 06:02:38 AM
This "screenshot" is rather huge, so. . .

Click:



Brrrrrr.



:tpg: my mapping skill is no match for yours... 10/10!

Irock

Quote from: Reives on January 11, 2008, 06:02:38 AM
This "screenshot" is rather huge, so. . .

Click:



Brrrrrr.


Actually I just noticed, you're using the ice auto-tile as a path. -_-

maia

I can only hope that I get some 11/10s

MAPS:

[spoiler]

The map is too large to fit into the editor window.

PRESTON PASS


Look closely at the map above and you can see 3 caves... Golly where do they lead? I have actually updated these two to include more details and treasures since these map shots were taken.

PRESTON PASS


PRESTON PASS


I have added a lot more details and treasures to the photo above. This way... nothing will be given away by revealing this map :-)

[/spoiler]
community project for RPG Maker VX: http://rmrk.net/index.php/topic,33789.0.html

Falcon

Quote from: Reives on January 11, 2008, 05:31:44 AM
I kinda like mode07 personally, but the current scripts for it are too unstable to be persistently used. It's somewhat of a refreshing effect, although bad mappings kinda ruins it (speaking in general, not at anything specific).

I'm not saying that mode7 is bad, I like it in world maps, but in the interior it doesn't look right, it's too grainy.

Hard to give feedback on maps we can only see at, like, 1/10th the zoom, but the layout looks fine. 7/10, you should throw something in the water, lillypads, or something.

Reives

#381
Thanks guys. :) And that actually is the snow road autotiles, Irock; the ice autotiles are blue-ish in colour and smooth without details. I've been planning to use a different road autotile for that in the near future though, heheh.

@Maia:
I like the sense of elevation in that mountain map. :> I'd suggest adding some variety to the trees, or perhaps simply recolouring some of them to have a little variety as the elevation increases to signify altitude.

@Falcon:
Ah, yeah I see what you mean. There's also that screen-tearing effect that is quite annoy.
(When I first came across the script I thought the style looked like old school Runescape, hahah.)

The Shadow

Quote from: Reives on January 11, 2008, 06:02:38 AM
This "screenshot" is rather huge, so. . .

Click:



Brrrrrr.



Nice winter screenshot :). I once tried to remake the Sunny forest tree to snow, but it didn't end up that well :lol:

Guardian

Quote from: Reives on January 11, 2008, 06:02:38 AM
This "screenshot" is rather huge, so. . .

Click:



Brrrrrr.




WOW, just WOW... That map looks great! I hope seeing more maps like that.

Falcon


Just some crap I threw together, I want to know if the grass looks alright in the water :P

Nice map reives, I only say two minor errors, which are very hard to spot.

The Shadow

I personly think that the grass should be on the ground only, but I don't see any errors when you have it on the water :P . The water and the grass match together, but I think it's wrong.

Havick

Quote from: Reives on January 11, 2008, 06:02:38 AM
This "screenshot" is rather huge, so. . .

Click:



Brrrrrr.


I found one mapping mistake ;9
The Newbie
I'll be gone again in time.

Falcon

Quote from: Black Shadow on January 12, 2008, 12:11:46 PM
I personly think that the grass should be on the ground only, but I don't see any errors when you have it on the water :P . The water and the grass match together, but I think it's wrong.

Agreed, but there aren't many options for water. Someone should make an addon for stuff that goes in the water.

The Shadow

Quote from: Falcon on January 12, 2008, 02:55:18 PM
Quote from: Black Shadow on January 12, 2008, 12:11:46 PM
I personly think that the grass should be on the ground only, but I don't see any errors when you have it on the water :P . The water and the grass match together, but I think it's wrong.

Agreed, but there aren't many options for water. Someone should make an addon for stuff that goes in the water.

Yeah, Like seaweed or reed.

Reives

I've always thought that the white flower tile looked like a lotus, heheh. I think the main thinig with using those tiles on water is that if you do, you should not use it on land as well - or at least use an edited/recoloured version to signify the difference.



Quote from: Havick on January 12, 2008, 12:52:28 PM
I found one mapping mistake ;9
There are quite a few in fact. o:

The Shadow


Falcon

All your maps are amazing, and that one is no exception.

Knight Rider

Those are amazing, I notice two mapping mistakes on the second pic.

Irock

The bridge supports need to be longer. The way they are, they wouldn't really be touching the water. They'd just be hanging there.

The Shadow

Quote from: Irock on January 13, 2008, 01:34:50 AM
The bridge supports need to be longer. The way they are, they wouldn't really be touching the water. They'd just be hanging there.


Better?

Karo Rushe

To me I find noe, thou I get the feeling it needs to be a bit Taller.

The Shadow


Knight Rider


Acezon


The Shadow

I think it looks more plain and boring then cute.

Trees don't grow in a straight line, you know. Nature is random.

Also, the cliffs is also to straight.

And I think you need to add more details.