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Using Game Controller in Game Maker

Started by Arrow, February 22, 2007, 09:47:10 PM

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Arrow

Got a special controller you use as a joypad for your comp? What if you want to use it in GM? Well, this topic tells you what button on your controller corresponds to what joypad address. When adding a controller, name the adapter you use (or "none"), the controller type (what console it's for, if any, or if it's for PC), and then list the buttons as best you can with the addresses. I'll start.

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Super Joy Box 3 Pro (For a Playstation 2 Controller)

Up..................................................13
Right..............................................14
Down.............................................15
Left................................................16
Square............................................4
Triangle...........................................1
Circle...............................................2
Cross...............................................3
R1...................................................8
R2...................................................6
R3.................................................11
L1...................................................7
L2...................................................5
L3.................................................12
Start...............................................9
Select.............................................10
Up on Left Stick..............................+Y
Down on Left Stick..........................-Y
Left on Left Stick.............................-X
Right on Left Stick..........................+X
Up on Right Stick............................+Z Rotate
Down on Right Stick........................-Z Rotate
Left on Right Stick...........................-Z Axis
Right on Right Stick........................+Z Axis

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More will be added to this post as they are listed. (It would be appreciated if you saved me some time, and followed this format.)

J-Crew

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Adapter: Gamemon Universal USB Converter (For GCN, PS2, and Xbox )
Controller: PS2 Guitar Hero Controller.

Green Fret:.................................................6
Red Fret:..................................................2
Yellow Fret:..................................................1
Blue Fret:..................................................3
Orange Fret:..................................................4
Start:..................................................9
Select:..................................................10
Upright Position:..................................................5
Whammy Bar:..................................................+Y
Strum Bar Default:..................................................Point of View(270)
Strum Bar Up:..................................................Point of View(315)
Strum Bar Down:..................................................Point of View(225)
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Format retained.