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Wrong key = messup

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pokeball :)OfflineMale
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How would I set it up by either events or script (but be able to call the script in events) that instead of having button imput have it so you have to press a certain button but if you press the wrong one you fail or something.

thanks
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EXA
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Pikachu on a toilet
Project of the Month winner for April 2007
You can check which button was pressed in the conditional branch part.

Now, you can use a common event, two variables and one switch. Set the first variable to the number corresponding to the "correct" key, check the button pressing and set the other variable according to which button was pressed. Now compare both variables, if they are the same, the correct button was pressed. If not, the wrong one was pressed. The just turn on/off the switch then. All you need to do is to check the switch in the normal event.
I hope I explained that well. (>.<)
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pokeball :)OfflineMale
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thanks blizz! I will try this as soon as I get out of the eventing hole I made attempting it myself XD
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Lol, no problem. ;8
You help the total n00bs, I help you. ;D
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pokeball :)OfflineMale
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Lol, no problem. ;8
You help the total n00bs, I help you. ;D

thanks a ton! I think I did it pretty good using your way, I needed this to make an ocarina

http://rmrk.net/index.php/topic,12486.0.html

worked out pretty good for a first try
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Nice idea! ;8
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I have a problem when i want to my game. It say's "Unexpected File Format". I searched
but never there was a solution. I've worked 1 day on the game, the next day it wouldn't open again...

I had this with other games too. But then I had a back-up. Now not...

And also when I open the game itself from the folder (not the project) it say's "?????????".


DOES ANYONE HAVE A SOLUTION FOR THIS ???
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Help me with a  game !!!

pokeball :)OfflineMale
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starting your own new topic would help tihs get solved...my say would be to re-install the software..anyways what version you running?

(a mod can split this topic from his reply if they wants)
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