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How to add a tileset?

Started by keyblade_bearer, February 08, 2007, 01:39:02 AM

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keyblade_bearer

I've saved the RMXP World Map tileset and it won't seem to work, the white parts show, the layers don't work with the tileset, help? :'(

:)

go to marialbase, press import, locate the tileset and click on teh parts that you want to be unseen then click ok
Watch out for: HaloOfTheSun

Morrowind

Dumb question; But did you import the tileset?

Click the pic!

Calintz

After importing the tileset itself,
Make sure that you set it's boundaries (Passability, and that stuff) or else it will turn out useless.
Make sure that the juice was worth the squeeze

keyblade_bearer

Yes I inported it,I'm not that stupid :p

What I should really be asking is how to make it work.

YachiYan


In your image editor, colour the background (meaning the space between all of the objects on the tileset) any colour you wish. Make sure you save the file as a PNG file. Then, go into the Resource Manager in RPG XP, click on Graphics/Tilesets, and then Import. Import your tileset. You'll come to a screen where you select Transparency/Translucent colours. Left-click on the colour you chose as your background earlier...anywhere between the objects is fine. This will ensure that your objects, when used in layers, won't be accompanied by the surrounding colour. Now right-click on any of the object's shadows (such as the shadow of a tree) so your shadows don't look like ink spills.

In your database editor, make a new spot for a tileset and select the tileset you just imported. Set the parameters, so you can't walk through walls, objects, etc., hit 'Apply' and you're done. The tileset should work on all three levels now.
Charlie was a scientist, but Charlie is no more.
For Charlie thought that H20 was H2S04.

keyblade_bearer