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[Resolved] This sounds n00bish, but...

Started by .:Pyroken Serafoculus:., January 31, 2007, 12:08:41 PM

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.:Pyroken Serafoculus:.

How do you make it so that the door of a house opens and closes when you go through it? Whenever my character goes through a door, the door graphic doesn't change, but he just gets transferred to the next map.
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Nightwolf

its like
make a event of action key

move event, change event sprite to a open door.
then character transports
after that change it back to closed door


but the last step isnt required because 99% the character wouldve teleported into another map


Use search lol, and tell me the meaning of your name lawl
Arlen is hot.

Deliciously_Saucy

If your using 2K3, then you have to change the direction the door is facing, I forget the direct order but it's something like: Move event: Door, face right, face up, face left. Then you wait half a second and teleport.

:)

door open on touch command, self switch a on, then new event page "turns on when self switch a is on" then set to pareaell process, picture with door open
Watch out for: HaloOfTheSun

Nightwolf

so my way isnt right?


Funny i always use it.

OMG RMXP LOVES ME
Arlen is hot.

:)

nope your's is right too...actually mines the one thats wrong  ;8 I didn't explain it fully.
Watch out for: HaloOfTheSun

.:Pyroken Serafoculus:.

Actually, Deliciously_Saucy's idea seems the best to me. Resolved!
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