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Puzzle Tutorial

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When the dawn breaks...
Rep:
Level 88
...tonight will be just another memory.
Ok cool! I added it to the main post so people with variable understanding can use that.

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lol. nice... thx for adding it. ;8

and for the ball room... I myself use "action key" and the screenie is wrong.. =P

i also like putting limits to my "balls"... i use 2 pages, correct. But the first page is something like this...

"variable [ball1]==0" (XD I use a lot of variables...)
"move event [this event] away from player"
"variable [ball1]+=1"

Page 2 is something like this...
"triggered by ball1 >=1"
 commands
"if ball1 >= 3"
"move event away from player"
"ball1 += 1"
"else"
"text: seems to be stuck"

I use over complicated stuff... XD... then for a "reset button" i would trigger all the balls to =0...
« Last Edit: March 12, 2007, 05:57:33 PM by feildmaster »
----Current Games working on----
--Rage O' Delusion - Overall Percentage Finished : 4% -- Expected release... Unknown
--The Other Dimension - Overall Percentage done : 1 - Expected Release : No time soon...
v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^
Feildmaster Productions
Made By One Man Run by the Same...
Making Games for Everyone...
Oh yeah, and everything else web based
For a charge... Of course...

****
When the dawn breaks...
Rep:
Level 88
...tonight will be just another memory.
*Looks for mistake*
*Notices mistake*

Easy mistake to make <_< I changed it right after trhe screeny lol  ;8

And your meathod is a bit complicated; people who can do that shouldn't need these tuts!

***
Rep:
Level 88
Hell... What did I mess up now... I'm Back!
rofl... i suppose... like i said..

Quote
I use over complicated stuff... XD... then for a "reset button" i would trigger all the balls to =0...

XD

(and you are right.. people who can do that indeed don't use those tuts..XD)
----Current Games working on----
--Rage O' Delusion - Overall Percentage Finished : 4% -- Expected release... Unknown
--The Other Dimension - Overall Percentage done : 1 - Expected Release : No time soon...
v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^
Feildmaster Productions
Made By One Man Run by the Same...
Making Games for Everyone...
Oh yeah, and everything else web based
For a charge... Of course...