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help with rpgmakerxp POSTALITY KNIGHTS

Started by excalibur316, January 13, 2006, 03:23:03 AM

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excalibur316

okay, it goes like this:

The king is requesting you to gather warriors to form a party. So i gather 2 people that can be in the party, and the 2 people give you notes of confirmation so you can give them to the king. But whenever i give it to the king i put conditional branch saying if note from meesha possesed, the king says "ok shes in" and when i put in else handler if note from gordon possesed he says "ok he's in" in else handler "get more!". Look i was just wondering if there is a way you can put conditional branch with 2 items needed eg. (if note from meesha and gordon is possessed.)
---------
Make RPGs
Make Life


Destiny Quest in progress....

ArkBennett

Simply just make a conditional branch inside of another conditional branch.

excalibur316

oh ok....how any example???


but what if gordon is in the party first before meesha and the conditional branch with the note from meesha comes first before the one with gordon and sure the king will recognize gordon but there is no conditional branch after gordon's note. :shock:  CONFUSING!!! :O_o:  :O_o:  :O_o:
---------
Make RPGs
Make Life


Destiny Quest in progress....

ArkBennett

Well than make another conditional branch... They way you want it would be to use variables.

Quote<>Conditional Branch: [Gordons Note] possesed
 <>Variable: [0001: People Recruited] += 1
   <>Message: King:
       : "Good Job!"
 <>Conditional Branch: Variable [0001: People Recruited] == 1
   <>Message: King:
       : "Go find more people!"
   <>Change Items: [Gordons Note] - 1
   <>
 : Else Handler
   <>Switch: [0001: Got all recruits!] = ON
   <>
 : End
  <>
:  End
<>

Just do that and Copy & Paste that whole branch in the same event, but just change the items required to get it.

excalibur316

---------
Make RPGs
Make Life


Destiny Quest in progress....

Jesse 015

would you how to make it like, you need a certain thing for a quest or somthink, but the evnet takes it away and goes good job, but i never got the item, any help?
Badass, and a do'er not a thinker

blueXx

Quote from: Jesse 015would you how to make it like, you need a certain thing for a quest or somthink, but the evnet takes it away and goes good job, but i never got the item, any help?

conditional branch
if itemX is possed then
(normal quest event)

4th tab in conditional branch
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