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Setting attack attributes

Started by Shinami, January 13, 2006, 03:07:54 AM

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Shinami

Is it possible in RMXP to set an attack attribute for the basic attack so that each monster has their individual attack attribute???

I thought about using skills for the basic attack but that would get confusing after multiple "attack" skills were made...not to mention the work of having to balance each one individually.

Jesse 015

im not sure if this is right, but when you creat the monster, it has all of those attrubutes like fire,water,wind,undead and all of that
Badass, and a do'er not a thinker

Shinami

That's for element and status resistances.

Dalton

Hmm...
Go to skills... and add an attack.  Make it have the element you want and say for a normal attack the attack  should be somewhere around 5~12, now go to the monster double click where it says attack and replace it with the brand new skill you just made, make sure there is no command called 'attack' in the monster's things to do.