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World Map - Map System

Started by abitsicamica, July 20, 2012, 09:04:11 PM

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abitsicamica

Hey RMRK Community,

I'd really appreciate it if someone could script together a World Map script for RPG maker VX Ace.

This World Map script should allow the player to, after possibly finding a map of the world in-game, open up the World Map where the player can view cities, kingdoms, caves, villages, etc. while moving around a cursor like in some Final Fantasy games. These cities, kingdoms, caves, villages, etc. should have blinking dots on them for easier readability.

Also, another neat feature could be that whenever the player scrolls over one of these blinking dots, it could show a small thumbnail of the actual place. For example, if it's a cave, it could show a small Cave icon, and if it's a tower or pyramid, it could show respective icons.

Thank you in advance,
Abitscamica :)

abitsicamica


Otaku000

Probably no one is answering you because you didn't read the script request guide lines... You didn't even wrote for which RPG is this request.
Some questions:
1- for which rpg maker you want the script to be done for?
2- The map should be seen scaled, like an atlas, or as sectors?

But why don't you try to event it?
Just make a world map in the map editor and create a common event that teleports the player to this map. Call the common event from a "World Map" item. when in this map, change the actor graphic to something like cursor and activate the THROUGH option for the player, so it's like you're moving a cursor! For the "blinking dots" just put events with a "blinking dot" graphic and make their passability under the player. When the player steps on it, you should trigger the event to change its graphic to the thumbnail you want. Then surround this event with other events that change its graphic back to the "blinking dot" graphic.
Ta-daaa! It's done! XD
(i've haven't checked but the through option should work with player touch event trigger)

Think about it!  :) :)

abitsicamica


AbsoluteIce

なんでやねん