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[VX/VXA] Strak's Edited Tiles

Started by Strak, August 31, 2011, 06:45:27 AM

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Strak

So these are some tiles I edited to make 'em awesome.

The carpets are just recolours, but I made the stairs. You definitely want to use shift while mapping to make the stairs flow together with the carpet better.

Screeny
[spoiler=CARPETS AND STAIRS]

[/spoiler]

The shadowy thing is pretty cool. You know those weird looking tiles that fade into darkness, but don't flow with the autotiles very well? Or have you ever wanted a waterfall that plummets into an endless abyss? Well, with this tile, it's possible. Just use it as you would a shadow. EDIT: Added a shadow that does the same thing, but blends with wall shadows. The example can be found on the left corner of the waterfall.

Screeny
[spoiler=SHADOWY TILE]

[/spoiler]

The side facing stairs are a little funny, but I'll post them anyway. Figure out how to use them from the screeny, cause I'm too lazy to describe it.

NOTE: The side facing stairs need Modern Algebra's Kill Autoshadow's Script, which you can find here.

Screeny
[spoiler=SIDE FACING STAIRS]

[/spoiler]

And the beds are just different colours. Not much of an explanation needed there.

In terms of Credit, I would appreciate being credited for the tiles. Particularly the side facing stairs. That took quite a bit of work. If you don't credit me for the other tiles, I'm not going to care very much, but the stairs are mine. HOWEVER! If you use Modern Algebra's Kill Autoshadows script, you must credit him, as well as Abt Plouton, for original code upon which he built. (OR DER WILL BE HELL T' PAY!)
Anyway, here's the file itself!

Gods ain't gonna help ya son...

Strak

Added a shadow tile that blends well with wall shadows. Good for corners.

Gods ain't gonna help ya son...

Strak

#2
Here's my current project.



There are a few bugs. First, the shadow error. Easily fixed with an autoshadow fix, but I'm working on another solution. Other problem, the lowest tile on the side facing stairs. Doesn't blend well. Working on that as well. A solution to that would be to have the middle tile just above a ceiling tile, but that's annoying.

EDIT: Like so.

Gods ain't gonna help ya son...

Acolyte


Strak

Fixed it, although I did need to use Modern Algerba's "Kill Autoshadow's" script, which I will add a link to in the main topic, as well as this comment. It still looks funny to me though. Not sure why. Any thoughts?

Script

Screeny
[spoiler=YOU'RE AWESOME]

Gods ain't gonna help ya son...