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RMRK General => Video Games and Entertainment => Topic started by: strike on May 18, 2011, 02:17:41 AM

Title: L.A. Noire
Post by: strike on May 18, 2011, 02:17:41 AM
This game is like Phoenix Wright with action segments. I am diggin' it. there are some finnicky things but that's the engine's fault. anyone else playing it?
Title: Re: L.A. Noire
Post by: Holkeye on May 18, 2011, 02:36:07 AM
I haven't picked it up yet, but I plan to.
Title: Re: L.A. Noire
Post by: strike on May 18, 2011, 02:42:29 AM
seriously though investigation is pretty much Phoenix Wright, it's pretty good so far.
Title: Re: L.A. Noire
Post by: Irock on May 18, 2011, 04:32:41 AM
I'll get this whenever I have time and money. It looks good.
Title: Re: L.A. Noire
Post by: Holkeye on May 18, 2011, 05:44:57 AM
How is the facial expression reading? I was afraid that it would be either way too over the top, or too subtle to be recognizable.
Title: Re: L.A. Noire
Post by: joy on May 18, 2011, 12:09:28 PM
Jay got it last night and I sat with him while he played the first few cases. The facial rendering is very, very nice. I still notice some quirks on the insides of the mouths, but they paid a lotta attention to facial topography and what moves when you speak. Honestly, I think the work they did on necks and throats is the best, you can actually see all of the muscles at work when people talk.
Title: Re: L.A. Noire
Post by: pacdiggity on May 18, 2011, 12:16:12 PM
Facial topography = the study of a planet's, moon's or asteroid's surface shape and features on someone's face.
Title: Re: L.A. Noire
Post by: joy on May 18, 2011, 12:27:26 PM
Some of these guys do have some impressive craters.
Title: Re: L.A. Noire
Post by: Holkeye on May 18, 2011, 03:17:29 PM
What I meant was, how is it when you have to read people's expressions to determine when they're lying? Is it like the dramatic chipmunk? Is it too subtle? Is it spot on?
Title: Re: L.A. Noire
Post by: joy on May 18, 2011, 03:21:37 PM
It varies with difficulty, so far most have been pretty easy to tell (I'd think because it's so early i the game), if they keep eye contact, 'prolly telling the truth, Some are ridiculously obvious, eyes darting all over the place and brows working like mad, but it's not cartoonish. So yeah, I'd say they kept it at the right level.
Title: Re: L.A. Noire
Post by: strike on May 18, 2011, 10:30:02 PM
I've definitely caught people lying because of their demeanor and small almost unnoticeable facial tells. it's just right, the actors did well. </opinion>
Title: Re: L.A. Noire
Post by: Holkeye on May 19, 2011, 02:12:30 AM
Cool, that's really the only thing I was worried about.
Title: Re: L.A. Noire
Post by: strike on May 19, 2011, 05:11:13 AM
I do wish they were a little more expressive with their posture but it's not too bad. rockstar still needs to do something about sleeves though they always seem a little too starched. but like that's not gonna change much until the character models are actually WEARING the clothes or something.
Title: Re: L.A. Noire
Post by: ahref on May 28, 2011, 09:32:09 PM
Bought this to fill a bored weekend, i find it really odd how you can pickup random unrelated objects and wiggle them, theres also the dead body inspection, WHY AM I WIGGLING THIS DEAD GUYS FACE AND LOLING.

I don't like how the engine wants to mess with me, random pedestrians that wont move out of the way in doorways are beginning to bother me :(
Title: Re: L.A. Noire
Post by: Irock on May 28, 2011, 09:35:14 PM
Quote from: ahref on May 28, 2011, 09:32:09 PM
I don't like how the engine wants to mess with me, random pedestrians that wont move out of the way in doorways are beginning to bother me :(
Can't you just walk into them and knock them over like in GTA IV and Red Dead Redemption?
Title: Re: L.A. Noire
Post by: ahref on May 28, 2011, 09:37:39 PM
Nope, your a police officer that would be mean. also killing people while driving is A NO NO, i actually drove lawfully to one mission...from the perspective of a brit :V, your left turns are weird.
Title: Re: L.A. Noire
Post by: Irock on May 28, 2011, 10:11:48 PM
You mean you're actually not able to push people over by walking into them?
Title: Re: L.A. Noire
Post by: ahref on May 28, 2011, 10:13:09 PM
Last time i checked no, it might of been the bugged person though, he was in a doorway, if you run at people they seem to just move out the way :(
Title: Re: L.A. Noire
Post by: pacdiggity on May 29, 2011, 08:26:05 AM
Left turns should be short, right ones are long. Fix your country, US.

The metric system is easier too.
Title: Re: L.A. Noire
Post by: Jonesy on May 29, 2011, 08:31:22 AM
Quote from: Pacman on May 29, 2011, 08:26:05 AM
Left turns should be short, right ones are long. Fix your country, US.

The metric system is easier too.

Can you believe they all drive on the wrong side of the road too?
Title: Re: L.A. Noire
Post by: strike on May 29, 2011, 02:45:32 PM
herp derp.
Title: Re: L.A. Noire
Post by: tSwitch on May 29, 2011, 08:11:59 PM
Quote from: Pacman on May 29, 2011, 08:26:05 AM
Left turns should be short, right ones are long. Fix your country, US.

Our steering wheels are also on the other side, it's mirrored, so crossing traffic is long, and not crossing traffic is short.

Quote from: Pacman on May 29, 2011, 08:26:05 AM
The metric system is easier too.

This Iaagree with.
Title: Re: L.A. Noire
Post by: Dwarra? on May 29, 2011, 09:59:28 PM
I think for outside temperature and body weight, AMURIKKKA makes more sense. But for everything else metric all the way. Also driving is the exact same just mirrored, doesn't matter as long as you're in an appropriate vehicle.
Title: Re: L.A. Noire
Post by: Kokowam on May 29, 2011, 11:57:57 PM
Quote from: Pacman on May 29, 2011, 08:26:05 AM
Left turns should be short, right ones are long. Fix your country, US.

The metric system is easier too.
No, then yes.

Only you island-dwellers have the drive-on-the-left-side thing. And even then only some islands.

But metric system much better for real. Any idiot who's even bothered with a science class would appreciate metric system more.
Title: Re: L.A. Noire
Post by: strike on May 30, 2011, 12:03:28 AM
discuss LA Noire here, discuss the metric system elsewhere.
Title: Re: L.A. Noire
Post by: pacdiggity on May 30, 2011, 07:58:27 AM
(https://rmrk.net/Smileys/default/rokay.png) (http://rmrk.net/index.php/topic,42737.new.html#new)
Title: Re: L.A. Noire
Post by: tSwitch on May 30, 2011, 03:10:56 PM
Quote from: Strike Reyhi on May 30, 2011, 12:03:28 AM
discuss LA Noire here, discuss the metric system elsewhere.

:thread re-railed:
Title: Re: L.A. Noire
Post by: ahref on May 30, 2011, 05:54:19 PM
SOWWI :(,

Anyone else really hating every partner they throw at your, STFU and get out of my car.