Ohaythere, RMRK, I'm just gonnacome back after a ridiculous amount of time, like I do.
Anyway.
I'm using the PokeStarter to make a Pokemon RPG (shock!), but there are a LOT of differences with this and the original game, one being tht the player is a pre-named character, who, for once, is not a silent protagonist.
Because of this, I need to get rid of the "Choose gender and name" part of the intro - would simply deleting it do fine? I don't want to mess anything up.
Ah. As it turns out, it DOES screw over the event. Wonderful.
Since I can't delete the event, does anyone know a way I can edit it into the story?
The "intro" is the player character giving the player a short introduction to the game, and does not require the player to choose his/her name and gender.
The only idea I have is that player character asking if she should be in uniform, or casual clothes, but that kinda makes me facepalm a little.
What do you mean edit it "into the story"? If it's the event that's bugging you, couldn't you just delete the entire event?
Let me mess around with it, then I'll come back with a solution or not. Either way, I'll post what I find.
However, I'd suggest going to the official topic for help, since they'd know best.
Can't give the link since I forgot it myself, but if you found the starter kit then you'd know how to find the right place. ;)
EDIT: Okay, so it seems like you're going to need to edit a lot of stuff in the scripts, so really, you should go ask the people on the official forum.
I don't script, and even if I did it'd be a lot of work to make sure the edits wouldn't cause more incompatibilities, so I can't help you beyond that.
Quote from: SirJackRex on November 12, 2009, 08:20:35 PM
EDIT: Okay, so it seems like you're going to need to edit a lot of stuff in the scripts, so really, you should go ask the people on the official forum.
I don't script, and even if I did it'd be a lot of work to make sure the edits wouldn't cause more incompatibilities, so I can't help you beyond that.
Ah, alright. Thanks for trying, though. <3
Okay, first off, in order to set the gender, call this script:
pbChangePlayer(X)
X=0 is for a male character.
X=1 is for a femal character.
If you want to set a different graphic, it can be set in the "Edit Metadata - GLOBAL" section of the editor which comes with Pokemon Essentials.
As for the name, I looked into it, and couldn't figure it out. I did, however, find the script to define the name, but I can't find a way to edit the global value without editing the base script. I wouldn't recommend it since they update Pokemon Essentials every now and then. So, here's the script. If anyone could add it as a new script section thingy for friendlier updates, or at least tell me how so I could do it, it would be appreciated.
def pbTrainerName
trname=pbEnterText("Your name?",0,7) #Obviously this is where the name would be entered
trainertype=pbGetPlayerTrainerType
gender=pbGetTrainerTypeGender(trainertype)
if trname==""
trname=getRandomNameEx(gender,nil,1)
end
$Trainer=PokeBattle_Trainer.new(trname,trainertype) #this is required to initialize the $Trainer object.
$PokemonBag=PokemonBag.new
$PokemonTemp.begunNewGame=true
end
For now, if it helps, you can show the player supplied name in texts by typing "\pn" (Without the quotes.)