(https://www.fanshaweonline.ca/pages/personal/60828/tc_title.png)
[spoiler=About](https://www.fanshaweonline.ca/pages/personal/60828/tc_about.png)
Maker: RMXP
Genre: FPS/RTS
Completion: 64%
Story: 2159 AD
A once prominent military advisor is persuaded back into action by investaging a transmission from a colony on a small planet in the Zeta II Reticuli system. He leads a team of marines onto the planet and soon ends up in the middle of a devastating crisis; Where afterwards they all uncover a dark secret held by the very people that sent them in.[/spoiler]
[spoiler=Features](https://www.fanshaweonline.ca/pages/personal/60828/tc_features.png)
- Take control of any unit on the field at anytime
- Issue orders to all your different fireteams as you move through the compounds sectors on the planet
- Recruit Marines, buy Items and Weapons to suit up for battle.
- Defend your HQ and build Mineral Extracters to establish a solid HQ defense.
- Lots of units in a sector at once.
- Raycasted world that includes: Lighting, Transparent Walls, World Objects, 128x128 tiles
- Movies and sounds from some games and a certain movie.[/spoiler]
[spoiler=Groups](https://www.fanshaweonline.ca/pages/personal/60828/tc_groups.png)
The Marine Corps
USC (United Systems Corporation)
Aliens[/spoiler]
[spoiler=Units](https://www.fanshaweonline.ca/pages/personal/60828/tc_units.png)
A unit can carry: two items, and two ranged weapons, with a combat knife. Each unit can increase their skill with any weapon they have equipped. By increasing the units weapon skill, it will take slightly more damage. The more kills a unit gets, the more experience they recieve. By gaining more experience the unit will recieve a small increase to their Maximum Health. Units die often, so you can send in more units by dropship for a price.[/spoiler]
[spoiler=Fireteams](https://www.fanshaweonline.ca/pages/personal/60828/tc_fireteams.png)
Fireteams are a group that consists of up to 5 units. You can give them orders on the map or give them quick orders while taking control over the fireteam.[/spoiler]
[spoiler=Headquarters](https://www.fanshaweonline.ca/pages/personal/60828/tc_headquarters.png)
HQ is a place where your main base of operations is. It allows you to build and upgrade many things for your team. By using your Credits(money) you can recruit new marines or purchase items. Any HQ can be captured by a team when only their units are inside the HQ area. Slowly the HQ will be taken over by that team, giving other teams a chance to stop you from taking over the HQ. Whoever has no HQ's left, wins the sector.[/spoiler]
[spoiler=Items](https://www.fanshaweonline.ca/pages/personal/60828/tc_items.png)
Combat KnifeDamage: Medium
Fire Rate: Normal
VP70 PistolDescription: Fires standard light damage rounds.
Ammo capacity: 15
Damage: Medium
Fire Rate: Normal
12 Gauge ShotgunDescription: More damage is dealt the closer you are to the target
Ammo capacity: 6
Damage: Light-Heavy
Fire Rate: Slow
M41A Pulse RifleDescription: Fires Medium damage rounds rapidly. Secondary fire switches to the grenade launcher if you have the required upgrade.
Ammo capacity: 30
Damage: Light
Fire Rate: Fast
M41A Grenade LauncherDescription: Fires M40-M50 Grenades, damaging surrounding enemy.
Ammo capacity: 4
Damage: Heavy
Fire Rate: Slow
M56 Smart GunDescription: Fires light damage rounds rapidly. Secondary fire makes the installed computer chip auto target any enemies in view.
Ammo capacity: 50
Damage: Light
Fire Rate: Fast
MedkitDescription: Fully restores health automatically when health is below 50%.
Proximity TurretsAmmo capacity: Infinite
Description: A stationary gun that will attack any enemy in its sight. These can be placed down by anywhere by any unit.
Mineral ExtracterDescription: Use on mineral deposits to receive more credits until the extracter is destroyed.
Ammo ClipsDescription: Contains rounds for each individual weapon. Consumes ammo for the currently equipped weapon when clip ammo is zero.[/spoiler]
[spoiler=Screenshots]
(https://www.fanshaweonline.ca/pages/personal/60828/tc_screenshots.png)
Screenshot 1 (https://www.fanshaweonline.ca/pages/personal/60828/tc_ss01.png)
Screenshot 2 (https://www.fanshaweonline.ca/pages/personal/60828/tc_ss02.png)
Screenshot 3 (https://www.fanshaweonline.ca/pages/personal/60828/tc_ss03.png)
Screenshot 4 (https://www.fanshaweonline.ca/pages/personal/60828/tc_ss04.png)
Screenshot 5 (https://www.fanshaweonline.ca/pages/personal/60828/tc_ss05.png)
Screenshot 6 (https://www.fanshaweonline.ca/pages/personal/60828/tc_ss06.png)
Screenshot 7 (https://www.fanshaweonline.ca/pages/personal/60828/tc_ss07.png)
[/spoiler]
[spoiler=Trailers]
(https://www.fanshaweonline.ca/pages/personal/60828/tc_trailers.png)
Trailer 1 (http://www.youtube.com/watch?v=4CTq6njWRpc)
[/spoiler]
[spoiler=Demo Download]
(https://www.fanshaweonline.ca/pages/personal/60828/tc_demo_download.png)
The_Corps.zip (http://www.megaupload.com/?d=6PAA71O4) (36.8 MB)
RPG Maker XP is not required to play this game.
[/spoiler]
This looks quite neat. I've never seen an FPS in RMXP before. Downloading now.
I fuckin' love this game. I am floored by what you have accomplished. Keep up the good work.
As I told you before B, this game is godly among the projects. =D
At first I'm like "What....FPS/RTS in RPG Maker? you've got to be joking"...and then I saw the screenshots and I was blown away.
It's amazing what you've done! The RTS element(s) sound sweet and very in depth. I'm familiar with a script that makes the viewpoint First Person, but the screenshots of it in use never *ever* looked this well done; the hud, everything. \
Reminds me a little bit of Starcraft and Doom.
You're the type of person with a mind-set that will eventually flip the industry on it's side, even if whatever that is isn't successful, trial and error generally *always* leads to great stuff. Kudos brah, you're amazing, to you and your project.
Also, not to be a kill joy, but you could get in a lot of trouble with some of your resources...openly admitting and all...
Quote from: SirJackRex on June 01, 2009, 05:46:38 AMAlso, not to be a kill joy, but you could get in a lot of trouble with some of your resources...openly admitting and all...
Only if he tries to make money off of it. Otherwise it's just plagiarism, which is only ethically wrong. ;8
Anyways, this looks amazing. I'll have to download it soon and give it a try. :D
Quote from: Starfyre on June 01, 2009, 07:15:11 AM
Quote from: SirJackRex on June 01, 2009, 05:46:38 AMAlso, not to be a kill joy, but you could get in a lot of trouble with some of your resources...openly admitting and all...
Only if he tries to make money off of it. Otherwise it's just plagiarism, which is only ethically wrong. ;8
Anyways, this looks amazing. I'll have to download it soon and give it a try. :D
No, it's copyright infringement; taking someone's copyrighted material and using it without their permission is illegal regardless of whether he or she tries to make a profit from it. He's not claiming it as his or her own, so it's not plagiarism. And it's a little more than ethically wrong, but hey, I'm no one to speak on ethics. Most people here don't credit Big N for their Pokemon sprites, which is arguably smarter than giving credit since there is a "chance" that you made your "own", although it'd probably be ruled that you copied protected material without permission.
Ageed Rain, too tired to play games but tomorrow gonna give this a go! ;8 And sorry Behemoth, I didn't mean to go off subject. :)
Have to say it again, this game still impresses me just as much as it did last ngiht.
Well, it's not entirely illegal, vis-à-vis fair use. However, fair use more or less only covers news, satire, and school. So that doesn't exactly apply to this. Still, worst case scenario he has to take down the game. He won't really "get in trouble" for it. His project is more or less harmless.
Quote from: GilgameshRO on June 04, 2009, 09:37:15 PM
Well, it's not entirely illegal, vis-à-vis fair use. However, fair use more or less only covers news, satire, and school. So that doesn't exactly apply to this. Still, worst case scenario he has to take down the game. He won't really "get in trouble" for it. His project is more or less harmless.
True, I've really only ever heard of fan remakes getting hit with C&D orders.