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Other Game Creation => Program Troubleshooting => Topic started by: gameo on October 20, 2007, 10:39:09 AM

Title: What in the world is wrong with this graphic event!?
Post by: gameo on October 20, 2007, 10:39:09 AM
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi173.photobucket.com%2Falbums%2Fw61%2Fgameopspr%2Ferror.png&hash=c5c476f9b308877f83f41b26edd40bc0d8181f5d)


Why can't i get this to be placed in the right place?! The grid's (I think thats what its called) are preventing me from placing this event on the right place!

Is there any way i can get it to be in the right place of that castle? 
Title: Re: What in the world is wrong with this graphic event!?
Post by: Esmeralda on October 20, 2007, 10:58:08 AM
That door graphic takes up three space, and since your pathway consists of 4 tiles, you won't get it even. Make your pathway consist of 5 tiles and place the graphic on the third tile. Problem solved.
Title: Re: What in the world is wrong with this graphic event!?
Post by: gameo on October 20, 2007, 11:10:47 AM
Such a cool response. Thanks.  ;)

"Doumo Arigato, Lara-San."
Title: Re: What in the world is wrong with this graphic event!?
Post by: Kokowam on October 20, 2007, 11:48:08 AM
You could also edit the charaset a couple of pixels to the left... Also, you should make a wall behind the door so it doesn't look like weird at the corners.
Title: Re: What in the world is wrong with this graphic event!?
Post by: Nightwolf on October 20, 2007, 11:53:56 AM
Oh...
I thought it has to do with layers :O
Title: Re: What in the world is wrong with this graphic event!?
Post by: Kokowam on October 20, 2007, 11:58:08 AM
Loooooool. I think that is an event, at least. Because doors are only events, I think...
Title: Re: What in the world is wrong with this graphic event!?
Post by: Leventhan on October 20, 2007, 12:37:22 PM
Uh, you should make the wall solid.
And then overwrite it with the door event !

Title: Re: What in the world is wrong with this graphic event!?
Post by: Nightwolf on October 20, 2007, 01:42:25 PM
Quote from: mastermoo420 on October 20, 2007, 11:58:08 AM
Loooooool. I think that is an event, at least. Because doors are only events, I think...
he didn't say so, but if it is the Leventhan's way should work.
Title: Re: What in the world is wrong with this graphic event!?
Post by: Kokowam on October 20, 2007, 01:44:52 PM
Yeah. Also, I hate how dumb Enterbrain was. >_> They decided not to make doors be symmetrical (IE 3 tiles so it can be made symmetrical)
Title: Re: What in the world is wrong with this graphic event!?
Post by: gameo on October 20, 2007, 07:38:42 PM
Quote from: mastermooYeah. Also, I hate how dumb Enterbrain was. >_> They decided not to make doors be symmetrical (IE 3 tiles so it can be made symmetrical)

Exactly. Most of my maps end up symmetrical, even though i try not to,  :D

That's why i was so irritated by that gate.
Title: Re: What in the world is wrong with this graphic event!?
Post by: Malson on October 20, 2007, 10:39:58 PM
Quote from: mastermoo420 on October 20, 2007, 01:44:52 PM
Yeah. Also, I hate how dumb Enterbrain was. >_> They decided not to make doors be symmetrical (IE 3 tiles so it can be made symmetrical)

They did that so that the hero sprite would enter the castle at the middle of the doorway, and not offset to one side or the other.
Title: Re: What in the world is wrong with this graphic event!?
Post by: Leventhan on October 21, 2007, 02:12:42 PM
Quote from: Malson on October 20, 2007, 10:39:58 PM
Quote from: mastermoo420 on October 20, 2007, 01:44:52 PM
Yeah. Also, I hate how dumb Enterbrain was. >_> They decided not to make doors be symmetrical (IE 3 tiles so it can be made symmetrical)

They did that so that the hero sprite would enter the castle at the middle of the doorway, and not offset to one side or the other.
And also to reduce teleport events.