Well, in the game Nouman, Farflong, Modern Algebra, Zeriab, Zeph, and myself are working on, we have a party member who uses guns. But don't you need to reload with guns? So I had an idea to make a system where you need to reload after the gun is used X number of times.
Now, let me give the basics of the system:
Basically, whenever the gunner attacks, he looses one bullet. Now, let's say his gun can only hold six bullets. So every six turns, the gunner will have to reload. (Though a common event, skills can also use bullets)
That's just the basic idea behind the system.
So, my question, if I made this in to a big system, would anyone use it? More importantly, if I did make this, what other things would you like to see in this system?
An FPS would be awesome but I'm not sure if it would work for RMXP. I would definitely use this but I'm not sure if I would make a full-fledged game out of it.
well, we are only using the system on ONE character...so, you don't need to have this become a full game type script.
Quote from: mastermoo420 on August 12, 2007, 07:55:29 PM
An FPS would be awesome but I'm not sure if it would work for RMXP. I would definitely use this but I'm not sure if I would make a full-fledged game out of it.
Er....either you need to brush up on your reading skills....or I didn't write the post correctly.
The system makes a gun type character reload after they've used up all their bullets.
Quote from: Falcon on August 12, 2007, 07:36:31 PM
Well, in the game Nouman, Farflong, Modern Algebra, Zeriab, Zeph, and myself are working on, we have a party member who uses guns. But don't you need to reload with guns? So I had an idea to make a system where you need to reload after the gun is used X number of times.
Now, let me give the basics of the system:
Basically, whenever the gunner attacks, he looses one bullet. Now, let's say his gun can only hold six bullets. So every six turns, the gunner will have to reload. (Though a common event, skills can also use bullets)
That's just the basic idea behind the system.
So, my question, if I made this in to a big system, would anyone use it? More importantly, if I did make this, what other things would you like to see in this system?
so, would the reloading take up one turn?
Go to the script database and find out.