is there a way to show the in-game time you have been playing in an event?
You should've just continued with the old one >.> And what time system are you using? o_O
what do you mean?
I believe he means, you should have asked this in your old thread, instead of posting a new one.
I think you could possibly do this with a call script command, although I'm not 100% sure.
I asked "what do you mean" for when he asked what time system i was using
I assume he doesn't know what he's talking about.
Just ignore what he said <_<
.................Learn some RPG Maker basics then come back please.
Although I agree with you on that, he's just asking for help, it's always nice to help others in need.
Quote from: Lackluster on May 07, 2007, 01:35:13 AM
.................Learn some RPG Maker basics then come back please.
You need more than 50 posts or RMRK+ before you can flame RPG Maker n00bs. So shut up.
Just paste this into a Call Script event command:
sec = Graphics.frame_count / Graphics.frame_rate
$game_variables[1] = sec
This will store the total playtime in seconds in variable 1. If you want to store it in another variables change the number in $game_variables[1].
Note that if you want to display it as hour/minutes/seconds you will have to split the time up with variable operations.
Quote from: Zeriab on May 08, 2007, 11:33:06 PM
Note that if you want to display it as hour/minutes/seconds you will have to split the time up with variable operations.
To do that, you need to use the Mod feature that I do not want to go over because I'm too nub. A guy with a really long name made a tutorial on it. Mod will divide things and return the value without decimals (I think)
To get seconds use mod 60
To get minutes use div 60 followed by mod 60
To get the rest as hours use div 3600