The RPG Maker Resource Kit

RMRK RPG Maker Creation => Resources => Topic started by: mercenarygirls on April 08, 2007, 08:08:08 PM

Title: Non cubby charatersets
Post by: mercenarygirls on April 08, 2007, 08:08:08 PM
i sure i'm not the only one who doesn't really like the chubby character sets so i was wondering what everyone thought of the sprite i'm working on right now. I have all the animations for the male and i'm almost done the female. However before i finish up i wanted to see what you all thought of the size. (and yes the sprite isn't shaded or anything it's still a work in progress.

(https://rmrk.net/proxy.php?request=http%3A%2F%2Fwww.members.shaw.ca%2Fascen%2Fsvs.jpg&hash=27baa600f0e58e6b94d3b617db75871135edd8ec)
Title: Re: Non cubby charatersets
Post by: :) on April 08, 2007, 08:09:52 PM
it looks very cool. but isn't it too big? (tall) how does it look next to a door? also using one of these will mean we cannot use any other rtp charsets including normal people since it would look weird. xD
hopefull we can get a lot of these.  ::)

nice work.  ;D
Title: Re: Non cubby charatersets
Post by: SexualBubblegumX on April 08, 2007, 08:12:00 PM
I think Kaisers look weird.
Title: Re: Non cubby charatersets
Post by: tSwitch on April 08, 2007, 08:12:44 PM
Chibi FTW!

but anyway, it looks good, but you would definetally need to mess with door dimensions
Title: Re: Non cubby charatersets
Post by: mercenarygirls on April 08, 2007, 08:16:40 PM
i wasn't planning on using default graphics anyway~! I made all my own chipsets when working with rm2k so i'll make all my own with xp too. The really cartoony style never really suited my game.
Title: Re: Non cubby charatersets
Post by: tSwitch on April 08, 2007, 08:24:19 PM
cool, good luck for ya then
Title: Re: Non cubby charatersets
Post by: Rune on April 08, 2007, 11:18:10 PM
Crikey... how many tilesets are you going to make? It'll take a long time...
Title: Re: Non cubby charatersets
Post by: Knownot on April 10, 2007, 12:32:00 AM
That looks kool as.
It's gonna be arse to put clothes on though.
Title: Re: Non cubby charatersets
Post by: Decadent Sympozium on April 11, 2007, 08:04:09 AM
I belive it's alright, though I'd prefer making some more flexibility in the sprite, it looks a bit like a puppet falling down freely. Hmmm, how should I explain it..to me it appears as if a watcher is looking at it from the upper center angle but a bit more towards the center of the head so the image goes into narrow continua to the legs. Lowering the angle towards yourself the body would balance.

To tell the truth though, I loved Kaiser Ragnarok style characters, too bad no one is making them as much as they do these one. Kaiser was making a massive chipset, though, but I don't remember anyone seeing him for a longer time.
Title: Re: Non cubby charatersets
Post by: landofshadows on April 11, 2007, 11:04:24 AM
What you want to do to save time is get Posar... Make a model and set up camera's for each angle of the person that way you will get Fantastic looking sprites, and all you needs do then is add different style clothes... Making Battlers too would be piss easy !!!

Making the Buildings you could get Call of duty and use the Editor program to make 3D houses and land masses... You could make a whole game in 3D using a 2D maker...

Just an idea... I am going to try and do this one day, when I have a good enough PC...
Title: Re: Non cubby charatersets
Post by: Decadent Sympozium on April 11, 2007, 12:17:38 PM
Quote from: landofshadows on April 11, 2007, 11:04:24 AM
What you want to do to save time is get Posar... Make a model and set up camera's for each angle of the person that way you will get Fantastic looking sprites, and all you needs do then is add different style clothes... Making Battlers too would be piss easy !!!

Making the Buildings you could get Call of duty and use the Editor program to make 3D houses and land masses... You could make a whole game in 3D using a 2D maker...

Just an idea... I am going to try and do this one day, when I have a good enough PC...

Technically you can also use the Morrowind editor, find a precise angle and screenshot everything. A real fantasy thing can then be edited into a 2D RPG. Who favors, be my guest... XD