Game Name: Maia 2K8
RPG Maker: RPG XP
Rating: T for Teen (finally, someone has a rating!)
Thread:
http://rmrk.net/index.php/topic,22869.0.htmlDemo: Yes
http://cixe.planetelderscrolls.gamespy.com/rpg/Maia2K8_alpha.exeVideo/Teaser: No
Screenshots: Yes (50+)
Current Credits:
Short Description: Maia 2K8 is a reincarnation of the Maia series. The names and people are the same. Their roles have changed into being a reincarnation on a different world put in danger by a tear between two worlds.
Features:
- Free From Game Play: You are free to chose your own destiny. Your education, class, gender and name are all your own choice through the new education system. You are free to chose which quests to complete or participate in. Every action has a reaction.
- Adaptive Story: For each choice you make it will adapt the story to your character. Your choices will change the story and how others react to you. Gain allies or make enemies through personalities, prestiege, factions and even classes. Some classes are not as respected as others. Some factions are hated by others.
- Education: When the player begins the game, part of the free form game play is learning skills from multiple instructors in order to create a more custom experience.
- Stereotypes: With everything there are stereotypes. When you select a look for your character you will receive a stereotype that comes with it. Such as if you look like a mage, other mages will be accepting of you, while fighters might not. Having a darker look will make people fear you. However all of these stereotypes may be over come with a little effort. It adds to the game play dynamic with the NPCs.
- Greetings: Now each NPC is assigned a name, faction, class and presteige. Each will greet you differently based on their faction, your faction, their class, your class, thier prestiege and your prestiege.
- Advanced Talking: You can now ask simple questions to NPCs and learn about their lives and their jobs. There is a standard talk, after the greeting, but there are questions to ask the NPCs as well.
- Factions: Yes they are back... with a vengeance. Guild of Fighters, Guild of Mages, Guild of Thieves, the Clergy and the Legion to name the major ones. Members of factions will aknowledge you as such and even according to your rank. You can also take fellow members with you on quests; assuming they like you enough. When going through the education process of the game you can get instructed by a trainer from the Guild if Fighters as a protoge or learn how to heal from a nun in the Clergy. This will help you get your foot in the door of a faction even before you join them.
- Duels: Oh yes the duels are back as well. This time you can challenge virtually any NPC to a duel! They must accept first of course. With duels comes risks and rewards. Kill a thief and get bolstered by the fighters and legion. Duel with the wrong member of a faction and they will hate you if not all try to kill you.
- Day / Night System: The game ticks time away throughout the day differently than Maia 2K7. More intelligently, but there are still seven time periods a day. Most shops close each night, but when the sun goes down a different sort of cast comes out!
- Lock Picking: For any locked door or treasure chest in the world there are lock picks that can open them with a little luck or skill.
- Stealing / Theft: Normally if a player were to take an item, no one would care, but to add some realism and stealth. There are now laws and people to see the player steal things.
- Bounty System: For each crime the player commits it will add a bounty to the player's head. Theft adds a small bounty, but murder adds a large bounty!
- Reaction System: NPCs react differently when a player has a bounty on his or her head. NPCs also react differently to the player's personality and prestiege that their character carries. Some NPCs will refuse to talk with the player, others run away and still others try to collect the bounty in combat!
- Multiple Races: There are different races that inhabit the world. Some are more hostile than others. You can gain their respect and trust over time. Each race has its own set of laws, such as only the humans uphold the bounty system. Other races do not, but instead they have their own laws and consiquences.
- Calculated Weather: The weather system works on five variables: rain / storm / snow / fog / sand storm. The game intelligently creates weather based on the region.
- Inn: Not just an Inn, but you get a room to stay in for the night to sleep, party or use however you want.
- Traveling Merchants: Traveling merchants are random, but when they appear they can save you in the wild.
- Movable Objects: If you are strong enough you can push barrels and boxes or destroy them!
- Destructable Objects: Douse fires with water bombs! Use plant slices to cut down bushes and pick flowers.
- Random Lootable Houses: As somewhat of a mini game for theives with lock picks. There are houses that can be looted. The interiors are random.
- After Life: In a game with an after world... there is after life. The entire point of the game is the player and Maia entering the realm of the dead. Thus meaning there is no true death in the game. Probably for the first time in any RPG ever; When you die in battle you do not go to a game over. You literally go to the realm of the dead and keep playing until you either find a way out or get pulled back into the world of the living by a priest that ressurects you. Once you are ressurected the normal game continues, but as punnishment the player loses half of their gold... you could always load a saved game if you have a problem with that.
- Detailed Ressurection: Churches have priests that will ressurect dead party members for a fee.
- Time Ticks By: With the day and night system comes the time system itself. Unlike the two previous games, this game time ticks by when in the over world. The previous two games had time tick away as you stood there doing nothing. That made the game itself slow. The new system for time will reduce lag and slow play.
- Dreams: Like in the two previous games there are dreams. However, now there is more to do and the dreams get deeper, but if you don't want to do anything with a dream, just stand there for 10 seconds and the dream will fade. You can also combat in dreams now! The in game dreams are foreshadows or memories based on past experiences. If you die in a dream you merely wake up.
- Gifts: Because there are relationships in the game, if you ever get someone so angry that they will not talk to you, but you need them for somethin'... give them a gift! There are an assortment of gifts like pets, flowers, drinks and so on. Even offer to take them fishing! However based on who they are, they will react differently.
- Dancing: Yes indeed it is back! You and your date can indeed go dancing, where you need to mirror your date or fail trying. This time you know where to start from, and the dance continues with 5 rounds of action that your date will judge you on! Also this time you have a choice to keep dancing or end the date.
- Transports and adaptive prices: Yeah exactly what it says. There are now transports and based on what factions you are in they will either charge you more or less.