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Screenshot Thread

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Touch me im soft
This tree is in my way therefore it must be eliminated!

Click for my current project.

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Resource Artist
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Lol, are you using my lumberjack event system? Haha. I recognize that treeee :P

Nice work on really improving your mapping, Bash.

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@Zylos: I find the maps a bit bare. Maybe add some more stuff to them.

Screenshot with logo:

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Rawr?
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*nods* Alright, I'll work on that. More people and objects, maybe adding those paint lines to the road will help.

Anyways, your map looks amazing as always. Since you're so good though, I'm gonna be a bit nitpicky and point out small things... like, um... like that lilypad being partially on the land. Super small detail, but that's the only thing I find wrong with the map at all. :3




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Mawbeast
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Spoiler for:


sneak preview title screen of my latest work.

Yes, that is Black Rock Shooter, I sprited her before I knew she wasn't just an OC in some random wallpaper, and the character design kinda inspired the story behind the game so I'm just going to stick with it.

FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
Follow my project: MBlok | Find me on: Bandcamp | Twitter | Patreon

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Looks pretty cool NAMKCOR :)

Playing around with the water cave tileset:

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You forgot to mention "water cave tileset"...IN SPACE! :D

Nice job Shadow.

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Playing around with the water cave tileset:

The light in the 'Entrance' seems out of place, the entrance is dark, so why would the ground reflect the light when the entrance is technically . . . dark? Other than that . . . Beautiful map Shadow.

Spoiler for:


sneak preview title screen of my latest work.

Yes, that is Black Rock Shooter, I sprited her before I knew she wasn't just an OC in some random wallpaper, and the character design kinda inspired the story behind the game so I'm just going to stick with it.
Namckor . . . . I reaaally want to see this now, >__>;; BRS ish favorite ~ <3
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Spoiler for Fixing up Tilesets:
« Last Edit: June 28, 2009, 06:39:49 AM by ???? »

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That looks fantastic, even though i'm just a sucker for low gamma sepiatone things.
you awoke in a burning paperhouse
from the infinite fields of dreamless sleep

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That looks fantastic, even though i'm just a sucker for low gamma sepiatone things.

Seconded, it looks really beautiful and slightly surreal.

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I like it too, but I feel like the underpass of the bridge needs a shadow.

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I agree with

  • Anski
  • Rex
  • and Grafikal.

Their words are very agreeable, considering they echo what i think.

*cough*


WHAT'S THIS KITKAT? YOU MADE A MAP?

Spoiler for:
What's this kitkat? Imageshack is being screwy?

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Your cliffs need bottoms and the dirt...feels kind of empty ._.   

but I don't know anything about 2k/2k3

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Too true...I tried, however there aren't any underwater cliff bottoms for this tileset.

Regrettably.

Still, thanks for the critique! And the only differences between XP and 2k3 is some more aggravating layering potential, no autotiles, and smaller graphics, so your critiques should be good as anyone else's ^^;;

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I got you covered, KitKat! (Sort of)

Spoiler for This may (or may not) blow your mindhole:

That highlighted tile makes a rough excuse for a cliff-bottom. Use the other one for any side walls, though, it just looks funny otherwise. As for the rest of the map, try using the weird moss stuff & some of the rocks they give you. It's one of the lacking FSM tilesets, but it still looks good. I'm liking what you've done so far, though  :D

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THANK YOU, MY DEAR SIRUS!

Your tips highlight my day ;o;

*hugs sirus*

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A multiplayer platform game me and a friend is working on. I'm the programmer and it's coded in C# using XNA.

To see it all in action you can watch this vid:
http://www.youtube.com/watch?v=52j5X-EXcp0

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That looks very cool Red Fox. Good luck with it!

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Thanks. I just finished a function that allows you to play movies so expect a sexy intro movie to the game  ;)

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kikiki
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Hi

Yay map from Warrior Dee's RPG
Hi

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I think this is my first post in here, but I know many people here from other forums :)
I like your screen Kirby, everything looks good, and the screentone adds to the mood.
Some new screens from a new area in my game. The ice cave.
I have yet to think what else to add to the chipset, everything looks too... blue, but I can't think of anything else to use... I can't have plants because nothing can grow with so much cold and dark, any ideas?
Btw, you slip in the ice, so the big ice area is like a puzzle.





Any ideas on what to add to the chipset ? :D
EDIT: the slight color difference between some of the ground tiles has been fixed.

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Cray, you have some nice maps there: The last one is bothering me though. My only problem is with the ladder-paths: They don't look as good when they cross over each other, and the one elevated cliff is really killing it: Maybe if there weren't any ladder-paths going to the higher level, it would make a little bit more sense?

Still, you're doing a great job with your mapping in general. Maybe add a few more details to the big pile of ice in the second one just to fill up some space, perhaps? They don't have to have any significance to the puzzle, but it does look a tad better >.>

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I think the top of his head is taller than the bridge that's above the bridge he's on. He'd hit his head if he tried to walk under it.

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@cray: If you're up to it, maybe you can try editing your chipset. Pull up one of the bridge tiles, delete the edges, and replace a useless tile with it. Besides the little crossing bridge thing, though, your maps are looking great.

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Thanks for the advice guys, I'll try to fox some of the stuff you've mentioned :)
Mm some new screens of new areas in Lost king.

Neige, the Snow village:


Glacial peak


Finally you have a ship!  you can now travel ALL around the big world in Lost king! (it IS a big worldmap actually)

I hope you guys will like it =)