it happens because a script is introduced that wasn't there before and it needed to be set originally (like in a new game..)... something like that... that's why it corrupts... =)
and technically.. you don't really... "need" to do that down menu thingy.... (it just looks better... =))
just add the right stuff... lets say, s7 = "Status Applier"
add s7 to the array with s1,s2,s3...
go down to "when 5..." and above the end add...
"when 6
$scene = Scene_Points.new"
the bottom would look something like this...
when 5 # ?????
# ?? SE ???
$game_system.se_play($data_system.decision_se)
# ????????????
$scene = Scene_End.new
when 6
$game_system.se_play($data_system.decision_se) **************** (this was added by me...)
$scene = Scene_Points.new
end
return
hope that helps...? >.>
and to irgna... i bet he wouldn't... i modded mine...