Zylos' Puzzle Package! (VX)

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So, lately I've been trying to develop a series of various puzzles, traps, and mini-games for new users to plug and play into their games. While going through my files, I remembered a package of puzzles I had made for Leventhan last summer for his game Project Leviathan. It took a small while to find an original, unaltered version of the file, but I've got it. Since Leventhan seems to have disappeared from RMRK, I figured I'd share these with the rest of you now. They're a bit outdated, and some are more complicated than they need to be, but they are working puzzles and have thoroughly detailed explanations for what almost every single event does and why it's needed.


  • 1. Box Pushing Puzzle - Push the boxes onto the switches in order to open the door.
  • 2. Moving Tile Puzzle - Get to the other side of the chasm through a strategicly changing grid.
  • 3. Mine Cart Challenge - Ride in a cart and avoid the TNT barrels until you’ve reached the finish point.
  • 4. Turning Statue Puzzle - Turn the statues so that their line of vision forms a square.
  • 5. Picture Sliding Puzzle - Slide the pieces around so that they make a whole picture.
  • 6. Music Jingle Puzzle - Press the buttons in the right order to play a specific jingle.



As I said, it was made last year, so it's a bit outdated but still very useful to learn from and apply to your own game. So, enjoy!




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This is great, Zylos. Nice work. I will download now.

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Interesting, nice work.
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That will help many people, i'm sure of it.
Well done.

(how do you make the link witht the number of times that the item got downloaded?)
My Puzzle/StandAlone game in a week:


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Sounds really nice!

Dunno if you want to, but you would help a lot of people if you make this for XP as well. :)
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That will help many people, i'm sure of it.
Well done.

(how do you make the link witht the number of times that the item got downloaded?)


You just attach the file to your post, you don't link it.


Sounds really nice!

Dunno if you want to, but you would help a lot of people if you make this for XP as well. :)

As a matter of fact, I am doing just that now, but with something much newer and even easier to plug in. I'm trying to creat an XP package that contains puzzles with no scripts, outside resources, common events, or even switches or variables. Just plain map events and self switches. This here was an old file I made for one person, but decided it could benefit everyone who wanted to learn a little bit on VX.




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Coolest event system for now here. Good job!  :D
Regards,
Mike

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This is SO going into my project. You are the man... fox... uh, person!
:tinysmile:

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Your The Best Eventer I EVER Knowed!! ;8
I Do Not Understand Anything About Variables ..HeHe..

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I noticed I can't sticky this topic, I prolly lost my mod powers


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You shouldn't have - you were still mod of tutorials. I added you back.

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Thanks! Oh and it's already stickied now haha nice :D


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Thanks for stickying this, it's an awesome way to learn to event some complicated systems.