Hiya everyone! Some of you might vaguely remember me; I was active here quite a few years ago and liked to whistle that really annoying tune which made everyone want to take a leak.
Here's the thing. . . For the past year and a half, I've been working on a new project, and I wasn't planning on posting it on RM forums anywhere. The reason for that is, well, it's a commercial project -- with RMXP. I'm at the point in my life where I need to choose and start my career, and I know what I like to do. So I decided to try to make what I've been doing for the past 5 years as a hobby what I'll do for a living. The odds might be against me, but I'm going to give it a try and see how far I can go.
I wasn't planning on posting this on any RM boards, because, at least back in the days, there seemed to still linger a general sentiment against commercial RM games. But RMRK is the
place I started using RMXP from all those years ago, and it's where I started my first project, Quintessence - The Blighted Venom
. So, I decided that it would be only right to post it here as well.
I hope the folks can be understanding of it and not hang me upfront!
And so, here's to the good ol' times, all over again
The game is called To the Moon
. It is an adventure game about two doctors traversing through the memories of a dying man in reverse, in order to fulfill his last wish. Announcement Trailer:http://youtu.be/sqkJuSV-23UIn-Game Preview Trailer:
Dr. Eva Rosalene and Dr. Neil Watts have rather peculiar jobs:
They give people another chance to live. Literally.
There exists a technology that allows doctors to weave artificial memories, such that a patient can request attempts to alter their mind, and wake up with memories of things that didn't actually happen.
However, since these new memories are permanent, the conflict between them and the existing authentic memories clash in such a way that it ceases the person's ability to properly function.
Thus, the operation is only done to people on their deathbeds, to fulfill what they wish they had done with their lives. . . but didn't.
But creating a new memory is not as simple as pressing a button.
The technology allows the doctors to step into the memories of the patient, which are reconstructed as interactive scenes. The doctors then gradually traverse backwards through memories of the patient's life until they reach childhood -- at which point, the wish of the patient in present time would be transferred over.
Along with the doctors' influence, the patient (as a child) could then lead an entire different life inside their head, working toward and fulfilling their dying wish themselves. And if all goes well, they would wake up, having lived the dream life they never had, and embrace a brief moment of blissful fulfillment.
Shortly after, they'd be drawing their last breath.
Every once a while, there comes a life that is rather peculiar.
This particular story follows Dr. Rosalene and Dr. Watts' attempt to fulfill the dream of the dying elderly man, Johnny. In their mission to do so, they traverse backwards through the man’s memories, unfolding his curious life story before their eyes.
With each step back in time, a new fragment of Johnny's past is revealed. And as the two doctors piece together the puzzled events that spanned a life time, they seek to find out just why the frail old man chose his dying wish to be what it is.
And Johnny's last wish is, of course. . . to go to the moon.
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The original soundtrack of the game will also be available, of which 50% of the profit will be donated to charities for autistic spectrum disorders, something that is relevant to the game's story. It is composed by myself and the talented Laura Shigihara
, composer/singer of Plants vs. Zombies (and her upcoming project, Melolune
), who is kindly writing a special vocal song for the game. The soundtrack can be found here: http://freebirdgames.bandcamp.com/album/to-the-moon-ost
Thank you all so much for being a gnar-gnar community and getting me on my way those years ago! I didn't forget it. I'll be more than happy to give free copies of the game or the soundtrack to the veterans; it's the least I can do.