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The Sword(UPDATE, 05/01)(RPGMXP, PK)

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WEBSITE

STORY(Still under development, some has been temporarly removed.)

The year is 954, a war between the people of Tal-Dawm and Angardion has started.  
   ...
The sword was once weilded by the god 'Danghasam'.
Along with amazing power, the sword has a crystal forged on the tip of the hilt.
The power the crystal holds is unknown.
Some say the future can be seen inside the crystal, and some say it grants any wish its owner
wants.


HISTORY OF 'TAL-DAWM'

-Halam-Dun - City info

Shops:

-Vaqny's Fine Swords

Vaqny makes the finest swords in the town of Halam-Dun.
Although not cheap, they are among the best ways to spend your hard-earned gold(in Halam-Dun).






CHARACTERS(Still under development, more will be added)
Character images removed until I get better ones.

Spoiler for:
Ghaffar Andreas(Main character)


Bio: Ghaffar Andreas keeps having dreams of a sword -- A sword
that will end the war. However, the sword carries a curse.


Age: 25
Class: Warrior


Thomas Maina


Bio: Thomas is Ghaffars best friend, he goes wherever Ghaffar does.
Age: 26
Class: Archer

Michael Maina


Bio: Micheal is Thomas' brother, although they first met 2 years ago.
Like Ghaffar, their father was killed in the war.
Age: 28
Class: Warrior


Bruce Andreas


Bio: Bruce is Ghaffars' brother. Like Ghaffar, Bruce has dreams of the sword.
Age: 26
Class: Lancer


FEATURES(There will be more features by release)
~ Means feature may not be in the finished game.
- Means it will be in the finished game.


- A big highly detailed world.
- Over 100 NPC's with lots of dialogue options.
- Advanced Message system by Slipknot.
- Guilds/factions
- Lots of side quests
~ Buying/selling houses
~ Ability to pick which hero you want to come with you


SCREENSHOTS(Maps could change at any time. These are not finale.)










CREDITS

Slipknot:
-Advanced Message System

Constance:

http://rmrk.net/index.php/topic,763.0.html

Resources from:
http://lrpgm.com/site/index.php

STATUS

Release: TBA

Progress: 5%

Working on: The town of 'Halam-Dun'

DEMO
Demo temporarly removed. Check back in 2-4 months.


LOOKING FOR:
Demo testers.
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-
-


UPDATES

-04/17/07

I just started on the World Map yesterday. I'm using The Inquisitor's(www.rpg-palace.com) World Map tileset.
Expect the map to be big. And detailed.


I plan to have ships that will transport you to and from the 10+ ports. There will also be horses, teleportation mages, and more.
You may still traverse the world by walking through the seperate maps. It will take longer(obviously).


There will be 2-5 different region types(snow, plains, forest, deserts ect).
Tons of small tropical islands dot the vast ocean.


-05/01/07

This month some major changes will happen.

First of all, there's a chance I'll cancel the project on RMRK, and move it to forums with more focus on RPG Maker then being a chatroom for a bunch of unfunny MySpace whores.

I'll most likely keep it here, though.


Second, I'm going to change the name.

And thirdly, I'm going to completly change the story(and gameplay). I'm not likeing where it's going, and it's to cliched.


« Last Edit: May 02, 2007, 02:26:41 AM by Morrowind »

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Demo got messed up.


Fix'd.

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I'm back again. Again.
Not bad...not the best. Sounds good, but most is under development, so when you estabalish more of a base in all aspects, then you will find more people comment, ect.

I might get the demo later.

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...tonight will be just another memory.
looks good, will d/l demo soon; about to go out.

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error: title screen file is missing in directory.
Watch out for: HaloOfTheSun

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error: title screen file is missing in directory.

Try it now.

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Uploaded more screenshots.

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You're pretty good at mapping, dude. How long have you been doing it for?

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Thanks everyone for the replies.


And I started this about 2-3 weeks ago, Zypher.
« Last Edit: January 12, 2007, 07:09:48 PM by Morrowind »

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Well, you're doing a nice job. Your interior maps leave a lot to be desired, they're just kind of too open and you emphasize too much on the edges. Your exterior maps are beautiful though, you fill the space so well. However, there are a few problems, namely overlapping.



The two trees to the right of this one aren't done correctly. The tree that should be behind the other one is in fact in front of it. You have to be careful with that, as it tends to look pretty bad, especially when done excessively. Overall good job though, hope to see you improve because you have great potential.

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Well, you're doing a nice job. Your interior maps leave a lot to be desired, they're just kind of too open and you emphasize too much on the edges. Your exterior maps are beautiful though, you fill the space so well. However, there are a few problems, namely overlapping.



The two trees to the right of this one aren't done correctly. The tree that should be behind the other one is in fact in front of it. You have to be careful with that, as it tends to look pretty bad, especially when done excessively. Overall good job though, hope to see you improve because you have great potential.

Thanks for pointing that out. I'll fix those trees and the interior maps.

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Well, you're doing a nice job. Your interior maps leave a lot to be desired, they're just kind of too open and you emphasize too much on the edges. Your exterior maps are beautiful though, you fill the space so well. However, there are a few problems, namely overlapping.



The two trees to the right of this one aren't done correctly. The tree that should be behind the other one is in fact in front of it. You have to be careful with that, as it tends to look pretty bad, especially when done excessively. Overall good job though, hope to see you improve because you have great potential.

Also the bridge thing is over the tree >.<

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Yeah, the only probleme is your layering. If your switching from a previous maker like I did it can be hard at first.

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downloaded way to many glitches, I cant really tell you waht is was like, becuase I spent a half hour trying tto get past the glitches, and I couldent so, ya work on that...
Legacy: The Gatekeeper- Demo 2.0 Now Avaliable

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downloaded way to many glitches, I cant really tell you waht is was like, becuase I spent a half hour trying tto get past the glitches, and I couldent so, ya work on that...


What kind of glitches?

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More screens comming.

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Updateing thread.

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fix your demo.

No one can play it, you did not include the tilesets you used in the game files.
Watch out for: HaloOfTheSun

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Try it now.

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Morrowind, from what these users are saying you have too many errors, gliches, and problemes. Make sure the demo works correctly before you create the demo. This is just some advice.

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Morrowind, from what these users are saying you have too many errors, gliches, and problemes. Make sure the demo works correctly before you create the demo. This is just some advice.

This is retarded for two reasons:

1. How can you test something before you create it?

2. That's the whole fucking point of putting it here, so people can point out what bugs are in the game. Someone needs to put a defibrillator to your head.

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