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By-pass Initial Title

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**
Rep: +0/-0Level 90
I found this script in http://www.rrrevolution.com
Author: zeecha (so credits for him/her)

Skips the initial menu and goes straight into the game, where the Part Start Position. Ideal if your making a custom menu.

Make a new script above main and paste the following code in it.

Code: [Select]

class Scene_Title
# ------------------------------------
# Scipted by Adam Smith / zeecha
# ------------------------------------
def main
  $data_actors        = load_data("Data/Actors.rxdata")
  $data_classes       = load_data("Data/Classes.rxdata")
  $data_skills        = load_data("Data/Skills.rxdata")
  $data_items         = load_data("Data/Items.rxdata")
  $data_weapons       = load_data("Data/Weapons.rxdata")
  $data_armors        = load_data("Data/Armors.rxdata")
  $data_enemies       = load_data("Data/Enemies.rxdata")
  $data_troops        = load_data("Data/Troops.rxdata")
  $data_states        = load_data("Data/States.rxdata")
  $data_animations    = load_data("Data/Animations.rxdata")
  $data_tilesets      = load_data("Data/Tilesets.rxdata")
  $data_common_events = load_data("Data/CommonEvents.rxdata")
  $data_system        = load_data("Data/System.rxdata")
  $game_system = Game_System.new
  Graphics.frame_count = 0
  $game_temp          = Game_Temp.new
  $game_system        = Game_System.new
  $game_switches      = Game_Switches.new
  $game_variables     = Game_Variables.new
  $game_self_switches = Game_SelfSwitches.new
  $game_screen        = Game_Screen.new
  $game_actors        = Game_Actors.new
  $game_party         = Game_Party.new
  $game_troop         = Game_Troop.new
  $game_map           = Game_Map.new
  $game_player        = Game_Player.new
  $game_party.setup_starting_members
  $game_map.setup($data_system.start_map_id)
  $game_player.moveto($data_system.start_x, $data_system.start_y)
  $game_player.refresh
  $game_map.autoplay
  $game_map.update
  $scene = Scene_Map.new
end
end
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Level 91
Thanks! Good job :)
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**
Rep: +0/-0Level 90
I recommend this script for people
That have long or cool intro's in their games
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***
Rep:
Level 90
Not bad, but with that you need to edit the Scene_Load to make them appear in the map or menu.

**
Rep: +0/-0Level 90
Well you can find the demo in http://www.rrrevolution.com
if you join tell the that i refered you...
but dont have to join i think
join my forum