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Is it possible...

Started by DoppelGanger, December 14, 2006, 04:41:44 AM

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DoppelGanger

Is it possible to use two chipsets on a single map with RpgMaker 2000?
-Patiently waiting, bedside, for the death of today-

:)

id, but you could use paint and combine them..
Watch out for: HaloOfTheSun

DoppelGanger

Paint will not let me, it won't open the png file; I'm running on Windows ME though so that might be it; whenever I try to edit with Photoshop it ruins the file and RPGMaker won't read it
-Patiently waiting, bedside, for the death of today-

Lord Dante

then you cannot, in fact, use 2 chipsets. Upgrade.

DoppelGanger

*gasp* lol, yeah....I'm having a relative co-sign for a BestBuy charge card, then I'm gonna lease a brand new comp ^.^
-Patiently waiting, bedside, for the death of today-

:)

why not custom build? way cheaper...but will take awhile and might be harder.  ;D
Watch out for: HaloOfTheSun

Lord Dante

lets not get off topic.

Perchance put [Hopeless] in front of the topic, or [postponed] since we can't do anything about it and technically, although we answered your question, you're still having a problem.

:)

If you were using rpg xp, there is a script to use X's tilesets in one map
Watch out for: HaloOfTheSun

Lord Dante

Quote from: Nouman6 on December 14, 2006, 03:36:49 PM
If you were using rpg xp, there is a script to use X's tilesets in one map

Quote from: DoppelGanger on December 14, 2006, 04:41:44 AM
Is it possible to use two chipsets on a single map with RpgMaker 2000?

he isnt using XP.

:)

thats why I said "if you WERE using.." lol dante
Watch out for: HaloOfTheSun

Lord Dante

Ah. Well, it could be infered you were impressing the use of XP on him.

King Anesis

Some maps have huge empty spaces and stuff you don't need. You could replace them with tiles you do need. You'd need to use Idraw, because of the palette to make them fit in with each other.
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