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Arlen's List of "Things RPGs Need Moar Of."

Started by Moss., December 08, 2006, 06:57:46 AM

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Moss.

Quote from: Zypher on December 14, 2006, 08:54:36 PM
Hence ze wink, monsieur.
I don't get it. You call me astor at the same time you call me not astor? That's a very poor joke, Zypher.

:tinysmile::tinysmile:

Yossy

Back-on-topic-tastic!!

RPG's need more of restoring-your-characters-to-full-health-as-they-gain-a-level.  My god I love that.

GilgameshRO

I don't know about you, but my health fills when I level up.

haloOfTheSun

:tinysmile:

Arrow

I am ALMOST THERE.

And I love that too. Half the time, it's my last hope.

Yossy

Quote from: arrowone on December 14, 2006, 11:50:40 PM
And I love that too. Half the time, it's my last hope.
Exactly my point.


You know what else more RPG's need?  Shopkeepers who let you sell your unwanted items for the same price that you bought them for. <_<;

Moss.

Quote from: Yossy on December 15, 2006, 01:33:05 PM
Quote from: arrowone on December 14, 2006, 11:50:40 PM
And I love that too. Half the time, it's my last hope.
Exactly my point.


You know what else more RPG's need?  Shopkeepers who let you sell your unwanted items for the same price that you bought them for. <_<;
i.e. RPG's need MOAR MUNIEZ

:tinysmile::tinysmile:

Blizzard

I assume you mean:

MOAR DIFFERENT CURRENCIES

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Moss.

No I meant exactly what I said.

Rpg's need to give you money easier.

Actually, I don't really think they do, but I wanted to use the "MOAR MUNIEZ" joke again, so..

:tinysmile::tinysmile:

SexualBubblegumX

Also RPGs need MOAR funny stuff. Seriously, I liked Front Mission 4 but they could have put a few more funny parts in.

Arrow

I agree with Fu, and whether he agrees with himself or not I agree with arlen. It should be JUST BARELY easier to get money. Like 10 more g per monster.

Moss.

It sucks so much when I spend more time than usual to pump up my characters and then I still don't have enough muniez to buy new armor for every character. Lame.


edit: Wow, my rep just went down 2 points in the last 2 hours. I wonder why?

:tinysmile::tinysmile:

SexualBubblegumX

But you know whats weird, some games give too much cash.

Yossy

Yeah, it depends on what game you're playing.  In my experience with Dragon Warrior, you have to make an effort of going out and fighting about 20 battles just to buy the next-strongest weapon.  In Pokemon games, I always have reached the money cap (999,999 or whatever) within a week or two of playing.

Lavata

How DO the monsters get so much money to begin with, anyway? What do they plan on spending it on? It hink it should be more like the way XII has it..where you sell off things you aquire from monsters to get money.

Moss.

RPG Cliche #__: All monsters are doomed to walk the earth eternally with money they can never spend.


In before Blizzard sees this and says "MY GAME DOESNT DO THAT"

:tinysmile::tinysmile:

SexualBubblegumX

Why does every one forget that the monsters spend their money on booze and hookers? :V It's just so OBVIOUS! :V

Arrow

That idea is interesting...but wouldn't that  just make it harder to get stuff in the end?

SexualBubblegumX


Arrow

LOL

Those are both very nice, but I was actually referring to Lavata's post.

Lord Dante

Quote from: arrowone on December 18, 2006, 03:37:24 AM
That idea is interesting...but wouldn't that  just make it harder to get stuff in the end?

Nope, it actually is better. In FFXII, when you sell loot, it unlocks special items "bazaar items" which are basically item packages for cheap.

So yeah.
Plus, its like "aw yeah bitches, selling all this sh*t and getting cash wooooooooooo"

in other words, its a good feeling.

Arrow

Well all right, that works out nicely. :D

Also, Bazaar items sound bitchin'.

darkelementwars

but even some items monsters drop are...ackward...

why r their carrying potions and sometimes giant swords they don't use?
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Moss.

Maybe, in the cse of FFX where dead people become monsters, they were carrying them when they died.

:tinysmile::tinysmile:

Moss.

RPGS need MOAR unspoken bonds between characters that know each other really well.

Like this:

Character A: "This is insane! I mean, bceause of all this nonsense we're gonna have to-" :looks at character B:
Character B: "Right. We have no choice, really."



And then, maybe character C will be all like "what the hell are you talking about."


Frivilous? Perhaps, but it adds realism. People aren't always going to explain things in every single detail, especially if they've known each other for a while, and get to that "Oh, I KNOW what he's thinking" stage.

:tinysmile::tinysmile: