It's easy to make that stuff. For the first one, open the scripts editor, open Scene_Item, change it to Scene_Menu and in the same script find every line that says
$scene = Scene_Menu.new
OR SIMILAR and change it into
$scene = Scene_Map.new
And the second can be done by a newbie scripter easily. But I'll do it, after I've read through all the new posts. It should be less than 10 lines or 20 if I make it lagless (what I will do of course, lol).
EDIT:
This goes into a new script.
#==============================================================================
# Scene_Title
#==============================================================================
class Scene_Title
alias upd_title_by_choice_later update
def update
update_the_title
upd_title_by_choice_later
end
def update_the_title
@title_frame = @command_window.index if @title_frame == nil
if @command_window.index != @title_frame
@title_frame = @command_window.index
@sprite.bitmap = RPG::Cache.title("title#{@title_frame}")
end
end
end
Open the orginal Scene_Title (in def main) and find
# Play title BGM
$game_system.bgm_play($data_system.title_bgm)
# Stop playing ME and BGS
Audio.me_stop
Audio.bgs_stop
Just under these lines add this command:
update_the_title
Name your title frames title0, title1 and title2. Done.