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[MISSING] Tons of Add-ons v4.5b

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********
EXA
Rep:
Level 92
Pikachu on a toilet
Project of the Month winner for April 2007
If I'd just fix a problem, I'd upgrade, but I didn't have time yet to work on it again.
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********
Hungry
Rep:
Level 96
Mawbeast
2013 Best ArtistParticipant - GIAW 11Secret Santa 2013 ParticipantFor the great victory in the Breakfast War.2012 Best Game Creator (Non-RM Programs)~Bronze - GIAW 9Project of the Month winner for December 2009Project of the Month winner for August 20082011 Best Game Creator (Non RM)Gold - GIAW Halloween
mebe status efects as Icons? ;D

FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
Follow my project: MBlok | Find me on: Bandcamp | Twitter | Patreon

********
EXA
Rep:
Level 92
Pikachu on a toilet
Project of the Month winner for April 2007
Who knows...? ::)
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****
When the dawn breaks...
Rep:
Level 88
...tonight will be just another memory.
maybe that nice battle menu thing u got going on in you CS for chaos project? ::)

********
EXA
Rep:
Level 92
Pikachu on a toilet
Project of the Month winner for April 2007
Nope, I'll never release it. There has be something unique about my game, hasn't it. ;)
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****
When the dawn breaks...
Rep:
Level 88
...tonight will be just another memory.
 :'(
*Throws a dagger at Blizzards heart*


*The dagger bounches off as his heart is made of stone."


*
A man chooses,
Rep:
Level 92
a slave obeys
Project of the Month winner for April 2008
:'(
*Throws a dagger at Blizzards heart*


*The dagger bounches off as his heart is made of stone."


Actually, it's made of Ice >.>;;;

*
Rep: +0/-0Level 87
Hmmmm. The fullscreen option just doesn't work..  ;9

**
Rep:
Level 87
The Leaf
Not sure if this has been solved or asked before but I keep getting this message when I use the Death Roulette script:
Quote
Script 'Death Roulette' line 31: NoMethodError occured.
undifined method 'DEATH_ROULETTE' for #<Game_System:0x14b3bc0>

 ???What's going on?
Beauty exists so that someone can tarnish it... Love exists to be lost...Innocence exists to be stolen... Souls exist to be corrupted...

********
EXA
Rep:
Level 92
Pikachu on a toilet
Project of the Month winner for April 2007
I'll fix it.
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****
When the dawn breaks...
Rep:
Level 88
...tonight will be just another memory.
is it possible to just take the mini-map add-on and stick it as a seperate script? I don't want to have to update and waste time finding out which bits i want/dont want and come with the CMS etc...

^^;

********
EXA
Rep:
Level 92
Pikachu on a toilet
Project of the Month winner for April 2007
Yes, you need to remove several lines and you need the Quick Passability test, because the minimap uses this script to function correctly. It's still not efficient enough though, I have already thought of a better solution for this problem, I just need the time to work it out.
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*****
Ancient Mummy
Rep:
Level 90
I did a test battle from the menu to see what my skin looked like ingame and Was fighting nicely until this popped up :|

*
A man chooses,
Rep:
Level 92
a slave obeys
Project of the Month winner for April 2008
I got that Error too, It points me to the EMP Skill ?_?

********
EXA
Rep:
Level 92
Pikachu on a toilet
Project of the Month winner for April 2007
Fixed in v4.32b.
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**
Rep:
Level 87
:)
ehhh...?  :-[
uhh the error is
 
????? 'Blizzard Updates'? 1561 ??? ArgumentError ????????
wrong number of arguments(4 for 3)

 whats that mean  :lol: is my computer arguing with itself? XD it needs therapy >_>
Knights of Loriens, Maping 4.5%, Events 1% Quests 7%% Scripting 4%, Characters 12% nothing really done haha

********
EXA
Rep:
Level 92
Pikachu on a toilet
Project of the Month winner for April 2007
Yes, there's a bug. Change this:

Code: [Select]
      if SIMPLE
        self.contents.font.size -= 2
        draw_actor_hp_hud(actor, i*160, 16, 160)
        draw_actor_sp_hud(actor, i*160, 32, 160)
        draw_actor_exp_hud(actor, i*160, 48, 160)
      else
        draw_actor_hp(actor, i*160, 8, 160)
        draw_actor_sp(actor, i*160, 32, 160)
        draw_actor_exp_alt(actor, i*160, 56, 160)
        self.contents.font.size -= 2
      end

to this:

Code: [Select]
      if SIMPLE
        self.contents.font.size -= 2
        draw_actor_hp_hud(i*160, 16, 160)
        draw_actor_sp_hud(i*160, 32, 160)
        draw_actor_exp_hud(i*160, 48, 160)
      else
        draw_actor_hp(i*160, 8, 160)
        draw_actor_sp(i*160, 32, 160)
        draw_actor_exp_alt(i*160, 56, 160)
        self.contents.font.size -= 2
      end

I'll fix it in the next release. That only happened, because I have improved the HUD's code, but I forgot to test it.
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***
Rep:
Level 88
14th birthday in a month {april 4th !!!!!!!}
So will this new update fix my scripts up??
Tdogg427
(Guard Tower Studios)
Thats right foos Cloud

Which Final Fantasy Character Are You?
Final Fantasy 7

********
EXA
Rep:
Level 92
Pikachu on a toilet
Project of the Month winner for April 2007
I thought I had fixed it already and PMed you. I know it was some really stupid problem. I've just downloaded the file again, I'll check it out again and post tomorrow what you need to do or a fixed file.
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********
Hungry
Rep:
Level 96
Mawbeast
2013 Best ArtistParticipant - GIAW 11Secret Santa 2013 ParticipantFor the great victory in the Breakfast War.2012 Best Game Creator (Non-RM Programs)~Bronze - GIAW 9Project of the Month winner for December 2009Project of the Month winner for August 20082011 Best Game Creator (Non RM)Gold - GIAW Halloween
error in reflect

line 5254 arguments (3 for 2)

also when an enemy dies from reflected damage, they don't fade, and the win screen dosen't show

FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
Follow my project: MBlok | Find me on: Bandcamp | Twitter | Patreon

********
EXA
Rep:
Level 92
Pikachu on a toilet
Project of the Month winner for April 2007
EMP skill is messing with it, I fixed it in version 4.3b already.
@tdogg: Update the Easy LvlUp Notifier script.
« Last Edit: March 24, 2007, 03:04:53 PM by Blizzard »
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*****
Ancient Mummy
Rep:
Level 90
I am having some problems..

My bars and centerer are not working and i dont know whats the problem it is 4.32 ( duh )

This is the list of things i only turned on.
Code: [Select]
#::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
# START Configuration 2
#
# You can enable/disable any add-on here if you wish. Set the value to false
# to disable it initially. To turn it on/off ingame, just use the Call script
# command with one of these syntaxes:
#
# $game_system.NAME_OF_THE_ADDON = true
# $game_system.NAME_OF_THE_ADDON = false
#
# where NAME_OF_THE_ADDON is the same variable as the one used below.
#::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
    # the graphic add-ons
    @BETTER_TILEMAP_UPDATE      = false
    @CENTER_BATTLER             = true
    @BARS                       = true
    @LOCATION_NAMES             = false
    @BLACKFADE                  = false
    @SHADED_TEXT                = false
    @HUD                        = false
    @TREMBLE                    = false
    @ANIMATION_STACK            = false
    @FACESETS                   = false
    @CATERPILLAR                = false
    @ARROW_OVER_PLAYER          = false
    @ANIMATED_BATTLE_BACKGROUND = true
    @MAP_AS_BATTLEBACK          = false
    # the utility add-ons
    @FPS_MODULATOR              = true
    @SPEED_MODULATOR            = false
    @ABSEAL                     = false
    @DEATH_TOLL                 = false
    @WINDOW_BATTLERESULT        = false
    @UNIQUE_SKILL_COMMANDS      = false
    @ULTIMATE_FONT_OVERRIDE     = false
    @HEAL_AT_LVLUP              = false
    @HPSPPLUS                   = false
    @TARGET_EM_ALL              = false
    @QUICK_PASSABILITY_TEST     = false
    @MINIMAP                    = false
    @ENEMY_STATUS               = false
    # the status effect add-ons
    @ZOMBIE_STATUS              = false
    @REGEN_STATUS               = false
    @AUTO_REVIVE                = false
    @FURY_STATUS                = false
    @INVINCIBLE_STATUS          = false
    @HALF_SP                    = false
    @_1_SP                      = false
    @REFLECT                    = false
    # the skill add-ons
    @ABSORB_HP_SP               = false
    @DEATH_ROULETTE             = false
    @BLUE_MAGIC_SKILL           = false
    @EMP_SKILL                  = false

Other scripts im using are only Slipknots letter by letter script

********
EXA
Rep:
Level 92
Pikachu on a toilet
Project of the Month winner for April 2007
Try to change

Code: [Select]
actor_x = case @item_max

to

Code: [Select]
actor_x = case $game_party.actors.size

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*
A man chooses,
Rep:
Level 92
a slave obeys
Project of the Month winner for April 2008
seems as thou 4.32 is a bit glitchy....?_?

*****
Ancient Mummy
Rep:
Level 90
Hmm well i needed the EMP skill too and I turned that on now it works lol...
Still cant get EMP to work but  I hope i can figure that out ( :B )