Maybe its just the gradients I am using (KGC's) but with the center battler addon, the bars and HP are in the default areas, while the battlers are centered.
Besides that I have some ideas for some more addons;
1. When an enemy defends (or passes/does nothing) a little window pops up where it would say "Ghost attacks" but it says "Ghost Defends" or "Ghost passes"
2. Enemies heal if they pass.
3. For each actor you can have a sound play for when they attack, a different sound/yell when they get a critical hit, etc.
4. A feature from RM2K3 *i think* when you go into battle it will have a window saying "Ambushed by "Ghosts" thats changeable via script. (for like battles that are maybe planned)
5. MDEF, PDEF and ATK goes up with level (setting curves would be nice, but that may be asking for too much
)
6. When you escape(or try to) when you do it will say "*heroname* Escaped" and when you fail; "Cant Escape!"
7. Able to make certain parts of the battle faster/with less delays. Like instead of waiting maybe 50 frames for the victory result to show, it can be editted to 10, 20 whatever.
8. If a monster is completely immuse to a spell (or even attack) when you go over to select it as a target it will say "Immune" over it.
9. When a new character enters your party, you can have it so it has the same level as your hero, or average level of party, or maybe 5 levels lower etc.
10. In a shop screen, if the item is of zero value, or a quest item, it is unsellable and wont show its cost.
11. I think this is already a script...but have status icons instead of saying [Normal], [Poison] etc.
12. Be able to make certain text or all text have shadows.
13. Menu curser memorization, ie if a player went into his/her menu and opened up "Equip" then exited out on the word "Equip" when he/she opens the menu again it will start on the word "Equip"
14. Invincible status (easiest way is probably make all damage 0)
15. Instead of dying from HP reaching zero, when SP reaches zero hero dies.
16. Skills that cost HP, like submission, or self-destruct.
17. Gain some SP and/or some HP when you defend.
18. A status that kills you instantly.
19. Instead of just saying "Fire" when it is casted by a hero, it will say the hero's name also. like "Arshes casts Fire" (and for enemies too if possible)
20. Dont know if you can do this already but spells and attacks that damage just SP not HP. (maybe a single class that only damages SP)
21. When your hero levels up his SP and HP are full.
22. When a party member dies in battle, afterwards instead of being dead, he has 1 HP.
Thats all I can think of for now...didnt think I had that many ideas
I dont expect you to do them all, just putting them out there as suggestions