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[MISSING] Tons of Add-ons v4.5b

Started by Blizzard, November 15, 2006, 09:15:40 AM

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italianstal1ion

Your welcome for all the ideas  ;D
I know how to disable them in the script, I was just wondering in-game but it looks like your taking care of that

Karo Rushe

I had for some reason an Idea...

Something like A Job Lvl up thingy, and that he can somewhat Evolve (well, change a new Job) like in FFTactics.

Something like this:

Rider lvl 1-------->lvl 38 Shadow Knight--------->Lvl 67 Executioner

SpellCaster lvl 1-------->lvl 48 Dark Sage-----------> Lvl 70 Necromancer

And so on...something like that...and that the Character's Sprite changes when he/she Change a Job.

SexualBubblegumX


italianstal1ion

Heres an idea; Artifact items/weapons/armor. Where you can have their names colored. (Like WoW if you've played/seen it) Different colors the player can change or add more...Maybe have elements that if the weapon is under that element its name will show up that color.

Winged

Whoa, impressive....I'm gonna use this for sure  ;D

~Winged



Blizzard

Wait, why should they be colored? I didn't get that.
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epson777341

when i used this with your Beastiary script, it said:

Quote????? 'Add-on script' ? 1388 ??? SyntaxError ????????

and the line that it says is erroring is this :

Quote# Somewhere in your Game_Battler 3 script in "def skill_effect" should be these

italianstal1ion

#32
The colored font for objects shows the objects rarity. For example its trash-its gray color. Its really rare, itll be a golden color or whatever. And in between, maybe a sort of rare object would be bronze etc.

[edit] This may be too complicated..but it would be cool if you could include limit breaks (like strength level,etc) if you could make them infinite thatd be awesome. -i have an example of that if you need to see it-

Blizzard

#33
That's more of a script than an add-on, lol!
I don't know how useful a rarity indicator would be in a game where you buy weapons. It would only make sense if you have weapons that actually can variate like in i.e. Diablo/Diablo 2/many MMORPGs. As I said, rarely RM game have this feature of "infinte" weapons.

@epson: Are you sure you have copied the part correctly? Try it without that code, then try it with the collection and then add the extra code for the Zombie status.
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italianstal1ion

XD i had those two ideas seperate! Not limit breaks for weapons  :P but thatd be cool too. I meant like infinite strength, level for hero.

And the colors could be used if the object is elemental- like its red if it has a fire aspect, blue for water etc.

Blizzard

You mean stat limit breaker? Actually you can easily adjust that in the normal scripts. There actually even ARE such add-ons already, lol!
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Blizzard

I added 5 new add-ons. (Yes, I've had half an hour of free time... -.- )
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nevfx


darkelementwars

w00t invincibility status!  sweet!
My Project: Dark Empire
http://rmrk.net/index.php/topic,7815.0.html
Official Site: http://darkempirerpg.tripod.com
Process: Getting back to work.

Always looking for sprites, if your interested, PM.

"But then I realized, why stop things from exploding, when in fact it is in exploding that things reach their perfect form. Of course, they only reach it for a few glorious seconds, but during that short time there is no object in the universe more beautiful." -Kite Rockswell, the Mad-Mad Bomber, from The Final War, my very own novel project.  PM me if you would like to read.

"Oh, sure, blaim the wizards..."

italianstal1ion

its good to see my ideas go into effect ;D
Good job Blizzard!

darkelementwars

there's no way of turning on/off the "fullscreen?" option
My Project: Dark Empire
http://rmrk.net/index.php/topic,7815.0.html
Official Site: http://darkempirerpg.tripod.com
Process: Getting back to work.

Always looking for sprites, if your interested, PM.

"But then I realized, why stop things from exploding, when in fact it is in exploding that things reach their perfect form. Of course, they only reach it for a few glorious seconds, but during that short time there is no object in the universe more beautiful." -Kite Rockswell, the Mad-Mad Bomber, from The Final War, my very own novel project.  PM me if you would like to read.

"Oh, sure, blaim the wizards..."

Blizzard

It can't be turned on/off during the game. Do it in the script, it's just above the other configuration.
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darkelementwars

oh i see it now

but it doesn't work...is it set where it won't work it test play mode?
My Project: Dark Empire
http://rmrk.net/index.php/topic,7815.0.html
Official Site: http://darkempirerpg.tripod.com
Process: Getting back to work.

Always looking for sprites, if your interested, PM.

"But then I realized, why stop things from exploding, when in fact it is in exploding that things reach their perfect form. Of course, they only reach it for a few glorious seconds, but during that short time there is no object in the universe more beautiful." -Kite Rockswell, the Mad-Mad Bomber, from The Final War, my very own novel project.  PM me if you would like to read.

"Oh, sure, blaim the wizards..."

Blizzard

Yes, I totally forgot that. It is turned off in test mode, so it doesn't annoy you when testplaying. :D BTW, I updated the code a lil' bit.
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darkelementwars

what would I do without u blizzard ^_^
My Project: Dark Empire
http://rmrk.net/index.php/topic,7815.0.html
Official Site: http://darkempirerpg.tripod.com
Process: Getting back to work.

Always looking for sprites, if your interested, PM.

"But then I realized, why stop things from exploding, when in fact it is in exploding that things reach their perfect form. Of course, they only reach it for a few glorious seconds, but during that short time there is no object in the universe more beautiful." -Kite Rockswell, the Mad-Mad Bomber, from The Final War, my very own novel project.  PM me if you would like to read.

"Oh, sure, blaim the wizards..."

italianstal1ion

good job again!

and hey why am I at the bottom of the ideas list!? >:(  (jk but really)

Blizzard

#46
Last, but not least: You were the last one of the four of us who gave ideas. ;)

EDIT:

Added Half SP status effect.
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italianstal1ion

Finally got back...I was busy doing nothing  ;)

Ahh 1.7b ! Nice update there! how many new features from 1.1? 6 and an update huh...I see you also made them switchable in game! nice job, you've successfully gone over my head ??? ;)

Blizzard

Lol, thanks.
BTW, you're not the last one the list anymore, indinera said I should add a Half SP status. I totally forgot that one earlier, lol!
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Karo Rushe

I get this Error everytime I try to test/start the game:

??????'Tons_of_Add-ons'?2230???SyntaxError ???????

-.-;; It's quite annoying, what must I do to fix it?