RPG maker XP
If I want it to be attacking skill (target: opponent) I can't get monster heal itself, and if it is casted on caster (target: caster) then I can't drain health from victim (player in my case). Any ideas? I tried to make use of status effects but manage nothing with it.
So what I want is that my monster, vampire for example, in one attack hurt opponent and heal itself (if it is possible in same amount as he hurt player).