I don't think a screenshot is needed. I want mushrooms on top (3rd layer, upper layer). Below (2nd layer, middle layer) it is a tree trump, it doesn't matter what it is, it is matter that by itself it is impassable, and mushrooms are passable. So My char can walk over the trump. And I don't want that. I want that tile to be impassable. How to do it?
I tried to change passability of mushrooms in database, but whatever I do in it, it doesn't change anything in game. I'm using Sunny Forest tileset and I'm sure I changed the same set in database.
edited: Ups, I'm sorry, not trump, I'm talking about trunk (stump, log). Sorry!!
Do I need to do something with priorities? I don't know what they do.