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[RESOLVED] Regarding "All Enemies" target animation

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Rep: +0/-0Level 90
Superultramegaranger!
is there such a way wherein only one animation is played when a player casts a skill that targets all the enemies on the screen? This is for the RPGXP battle system. Because it's frustrating to see bullets hitting at the same time in the same position on each enemy.
« Last Edit: November 10, 2006, 02:08:41 PM by Blizzard »
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EXA
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Level 92
Pikachu on a toilet
Project of the Month winner for April 2007
Change it in the animation setting itself. There should be some option called that is set to "Target", change it to "Screen" and only ONE instance of this animation will be played.
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Rep: +0/-0Level 90
Superultramegaranger!
wow I never saw that one! So it's the "scope" option..thanks a lot! Resolved!
You are making a lot of noise, and so will I...

BESAME MUCHO!!