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Final Fantasy Crankeye (With Blizzard as a spell and Dwarra as the main villain)

Started by Arrow, October 28, 2006, 05:11:40 PM

0 Members and 3 Guests are viewing this topic.

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Some things we need

This Vehicle System     http://rmrk.net/index.php?topic=3072.0
I found a Airship script     http://rmrk.net/index.php?topic=5057.0
Final fantasy needs a Easy LvlUp Notifier v1.21b   http://rmrk.net/index.php?topic=3270.0
FF9 had a EQ Skills v2.0  Blizzard     http://rmrk.net/index.php?topic=3274.0
To make it look better Slipknot Advance Message system 3.0   http://rmrk.net/index.php?topic=1767.0
FF needs a Full Reflection System v1.0b  Blizzard     http://rmrk.net/index.php?topic=3272.0
Limit break Soul Rage System + Soul Limit System v4.2b    http://rmrk.net/index.php?topic=3261.0
The newer ones have Bestiary v1.1     http://rmrk.net/index.php?topic=3269.0
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Lord Dante

Quote from: BanisherOfEden on November 15, 2006, 06:37:10 AM
Some things we need

This Vehicle System     http://rmrk.net/index.php?topic=3072.0
I found a Airship script     http://rmrk.net/index.php?topic=5057.0
Final fantasy needs a Easy LvlUp Notifier v1.21b   http://rmrk.net/index.php?topic=3270.0
FF9 had a EQ Skills v2.0  Blizzard     http://rmrk.net/index.php?topic=3274.0
To make it look better Slipknot Advance Message system 3.0   http://rmrk.net/index.php?topic=1767.0
FF needs a Full Reflection System v1.0b  Blizzard     http://rmrk.net/index.php?topic=3272.0
Limit break Soul Rage System + Soul Limit System v4.2b    http://rmrk.net/index.php?topic=3261.0
The newer ones have Bestiary v1.1     http://rmrk.net/index.php?topic=3269.0
hey wow, cool. I think we already have a notification script...hm. cool.

Arrow

I think were going more retro with this so uh...dunno, needs moar opinion.

Lord Dante

Quote from: arrowone on November 15, 2006, 06:40:24 AM
I think were going more retro with this so uh...dunno, needs moar opinion.

...good point.

I dont think we should have as much "glitz", on second thought. I mean, if we were just slapping an FF title on this we wouldn't be using old school graphics.

@Arrow- i started on the sprite of me! yay!

Arrow

First off, sweet!

Secondly, MAYBE we could do like, classes, and the limitbreak and stuff could only apply to a class? (Same for equip skills, etc.)

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Lord Dante

Quote from: arrowone on November 15, 2006, 06:43:14 AM
First off, sweet!

Secondly, MAYBE we could do like, classes, and the limitbreak and stuff could only apply to a class? (Same for equip skills, etc.)

hmmm...maybe. I know that as early as the REAL (japanese) FFIII there was a job system, so i dont see why not.

Quote from: BanisherOfEden on November 15, 2006, 06:46:01 AM
so... none of the scripts I found will be used...  :'(

no...i know that every singled FF has had boats and airships, and we're still deciding for the others..

which reminds me...will we have a world map?

Arrow

Yeah, not what we said.

We will use most of them, I think, just saying the more drastic (glitzy ones) will be reserved for less common areas.


AMIRITE Dante?

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Yes world maps are out gods.
Arrowone if you post one more post you will have as many past as the year...
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Arrow

WE could even use mode 7 on the map (though load times would become a little too prominent...)

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Lord Dante

Quote from: arrowone on November 15, 2006, 06:47:40 AM
Yeah, not what we said.

We will use most of them, I think, just saying the more drastic (glitzy ones) will be reserved for less common areas.


AMIRITE Dante?

"out gods"?

meh.

Um...maybe. I've never played FF9 so i dont know what that script is about, a bestiary isnt really needed, but itd be funny to be able to read descriptions of OUR monsters, and i think that a certain class should have soul rage...plus, we need that script for Fu's special attacks anyways.

Quote from: arrowone on November 15, 2006, 06:48:57 AM
WE could even use mode 7 on the map (though load times would become a little too prominent...)
whats that?

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arrowone explain to use what this... mode 7 is...

Quote"out gods"?

...our gods... spell check doesn't check for grammar and miss use of words.
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Lord Dante

Quote from: BanisherOfEden on November 15, 2006, 06:51:32 AM
arrowone explain to use what this... mode 7 is...

yes indeed, do.

And duh...the ff9 thing is equip skills. Oi im tired.
Ok, i suppose we could use that...somehow. I mean, are we using the magic shop thing like in the early FFs?

Arrow

It's like, you have a flat plane, right?

Flat plane = __

Mode seven takes that, and makes it like this: /

That way, you get a psuedo 3D dealie goin on. You saw the maps in FF6, right?

Lord Dante

Quote from: arrowone on November 15, 2006, 06:53:37 AM
It's like, you have a flat plane, right?

Flat plane = __

Mode seven takes that, and makes it like this: /

That way, you get a psuedo 3D dealie goin on. You saw the maps in FF6, right?
OOOOOOOOOOOOOH.

thatd be cool.

They have a script for that? ooo...shiny.

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Lord Dante

Quote from: BanisherOfEden on November 15, 2006, 06:55:17 AM
I thought we no more shiny and glityz?

shiny= awesome in my context

And we still're deciding. I think we should only use it on an airship, like on the GBA ports that are pre-ff6.

Arrow

Yeah, that sounds good! Though I don't know how I would flip it on/off mid-room...

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so what are we talking about switching on and off?
Is it mode 7?
Is there a way that we put mode 7 in the airship script and combined them?
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Arrow


Lord Dante

Quote from: arrowone on November 15, 2006, 07:04:17 AM
Yes, but I have no idea how to turn it off when you dismount.

here's what you do. Take the vehicle script, for example. (and with this script you dont need an airship script seperatley since its all in one).

You examine how that switches on an off.

You put that into mode 7.

ta-da bitach.

Arrow

TRU DAT

BUT

Mode 7 script that I found requires wether or not it is on and off to be decided in the room title.

DO U C MAI DILEMMA

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QuoteDO U C MAI DILEMMA
?


Why did they take stuff out of XP? they should only add not take away...
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Arrow