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Need battle system help ^^

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Ok well basically, I want to make it so that when you enter a battle it just goes straight to it instead of showing the choises Fight and Escape. (Ill have a skill flee or something) neways Im using this battle system...

http://67.162.73.133:9000/Aeon/RTAB.txt


pokeball :)OfflineMale
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Cheese
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Add in new script below everything else, and right above main.

Code: [Select]
class Scene_Battle
  alias seph_skipphase2_scnbtl_sp2 start_phase2
  def start_phase2
seph_skipphase2_scnbtl_sp2
start_phase3
  end
end

credit: SephirothSpawn
Watch out for: HaloOfTheSun

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doesnt work.


pokeball :)OfflineMale
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woops i think i put it in wrong try the text file i attached it should work i just re-tryed it.
Watch out for: HaloOfTheSun

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still doesnt work... are u trying it with the RTAB I included?.... Cuz I get a blink error at line 943

    @active_actor.blink = true


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That code doesn't work with RTAB, because phase 2 in the RTAB script does a few other things.  I'm using a variant of RTAB, and I eventually plan to do this same thing.  If someone doesn't answer your question before I get to doing that, I'll let you know how I accomplished it.