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[RESOLVED] Learning a abiltiy

Started by Chaos of Destruction, October 20, 2006, 11:58:57 PM

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Chaos of Destruction

OK how do you make them learn abilties when a parameter reaches a point?

Dungeons and Dragons Dawn of Darkness: 3% (ON HOLD!)
Dark Lands: 7%

:)

like when they reach a certain level?
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veltonvelton

Database>Class>Skill progression>Choose the skill and level to learn it at.
  • Web designer
  • Music producer/DJ
  • Graphic Designer
Why am I 'training wheels'??

Chaos of Destruction

No. I mean when you reach a certain perameter, (I'm using a script which allows me to add points. not gaining each level cept for a scritp to add points.) you learn a abiltiy. Anyone knows?

Dungeons and Dragons Dawn of Darkness: 3% (ON HOLD!)
Dark Lands: 7%

veltonvelton

  • Web designer
  • Music producer/DJ
  • Graphic Designer
Why am I 'training wheels'??

Blizzard

Make a common event and set it to parallel process. Turn on the switch in the game that you set as precondition for the parallel process. Now store a character stat in a variable and check if the variable is equal or higher than the value your hero needs to learn the stat. If yes, let him learn the stat. Put as many variable storing/checking and skill learning for as many heroes you want in that parallel process. You can find the common event window inside the Database.
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Chaos of Destruction

Thanks man. I know how to make abilties (With Parameters.) in my game.  :D

Dungeons and Dragons Dawn of Darkness: 3% (ON HOLD!)
Dark Lands: 7%