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My problems with events.

Started by ChaosSpartan28, October 16, 2006, 12:34:14 AM

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ChaosSpartan28

Ok. Well, so far I hink I have done pretty good for a beginning. But there are a few things that are still wrong. Im using RPG Maker XP - Postality Knights Edition ENHANCED.

1. How can I set it up to where at the beginning of the Intro Cutscene that you dont see a sprite, but after I make the door open sound, the sprite appears?

2. For some reason during my Intro Cutscene, when the old man sprite moves right it doesnt show animation? Any idea why?

3. How can I set it to have the name of the town appear when ever you enter the outside. (IE: You enter a town, Name appears somewhere and then disappears.

4. I have a gaurd that has the following set up:

<>Message: Gaurd: Do you know the pass word?
<>Show Choices: Yes, No
:   [Yes] Handler
    <>Message: Gaurd: Ok then...
    <>Message: Gaurd: What's the password?
    <>Input Number : [003: Password], 4 Digits
    <>Conditional Branch: Variable [003: Password] == 1967
        <>Message: Gaurd: Ok, you can pass.
        <>Move Event:: [Gaurd]
        :                       : <>Lock Facing OFF
        :                       : <>Face Right
        :                       : <>Wait: 10 frames
        :                       : <>Move Right
        :                       : <>Face Down
        :                       : <>Lock Facing ON

         <>End Event Processing
         <>
     :   Else Handler
         <>Message: Gaurd: If you don't know the pass word then don't bother me.
         <>
     :   End
     <>
:    [No] Handler
     <>Message: Gaurd: If you don't know the pass word then don't bother me.
     <>
:    End
<>

I need to know how to end this event after you enter the password right and have him say "You can pass" only. I already got everything to work, its just at the end he just gives you the same options and repeats the process.

5. After one of my cutscenes after you meet your first party member, I have an explosion that goes off, everyone in room jumps.... then nothing changes (Mainely because I don't know what to do). What I want is to have everyone in the room start moving around fast  all paniced and have a different message when you speak to them.


If you can help me with any of them plz do.
Sig by MacGravel

King Anesis

1. Make an empty event using the graphic of the top-left tile in the tilese, and name it Person. In the event once the sound is done, use the Move Event command to change the graphic to the person you want it to be, and have it move in the direction you want him/her to move.

2. If you locked it using Lock Facing, that might be it.

3. If you want it in pictures or just plain messages PM me, and I'll explain it in full detail.

4. Use Switches. http://www.dubealex.com/asylum/index.php?showtopic=6, this should teach you all about them.

5. Use Switches first to change it to a new page. Then use Move Animation, then you can set a position, have it be random, or follow the hero.

Hope that has helped you.
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ChaosSpartan28

1. I tried that, but it didn't work. I'll try again after school tomorrow.

2. No. It only happens when he walks to the right. Walking up, down, and left show animation just fine.

3. Expect a pm from me soon.

4. Switches might help. I mean, the event does everything I want to happen just perfectly. Its just I want him to say "You can pass" when ever you talk to him from that point on. I'll look into the switches.

5. I did it an entirely diferent way using events. But thanx for the thought.

Well.... I think so you can undertand what Im saying, here is a link to my "Age of Chaos" Demo. http://www.megaupload.com/?d=HZUHERD1

Its still in its really really early stages. So you may find some glitches or error in it. If so just post the problem here so I can fix it. Oh yeah.... The intro story is a bit cheesey...I will edit it later
Sig by MacGravel

Naphe

Take my tutorial on password events, it can be found at the new RPG Project forum:

www.s10.invisionfree.com/UnitySeries

There are two different tutorials you can choose, a word password or a number password.
~Banned~

Dalton

Switches are a part of events, Chaos.

ChaosSpartan28

"Naphe" Thats where I learned how to make the password event. The only problem is that I have the gaurd set to first have a Choice Message, if you say yes then he asks you for the password,get it wrong he says message. Then if you say no the he says his No`message. I may just have him ask for the password if I can't get around this.

O ya about the word password, instead of setting the variable to ie. Password = 1234, set it to something like ie. Password = Blue? How could you get letters in through Number Input? Or is it that a Keypad comes up or something? Sorry its just your tutorial really doesn't elaborate on the configuration.

"DeathTrooper" I know, what I meant to say is that instead of switches or variables, I used teleport to a different map that set up the same but is a destroyed version. Thanks though.
Sig by MacGravel

Dalton

Quote from: ChaosSpartan28 on October 16, 2006, 08:30:19 PM
"Naphe" Thats where I learned how to make the password event. The only problem is that I have the gaurd set to first have a Choice Message, if you say yes then he asks you for the password,get it wrong he says message. Then if you say no the he says his No`message. I may just have him ask for the password if I can't get around this.

O ya about the word password, instead of setting the variable to ie. Password = 1234, set it to something like ie. Password = Blue? How could you get letters in through Number Input? Or is it that a Keypad comes up or something? Sorry its just your tutorial really doesn't elaborate on the configuration.

"DeathTrooper" I know, what I meant to say is that instead of switches or variables, I used teleport to a different map that set up the same but is a destroyed version. Thanks though.

There is a keyboard input script that might help you, but I'm not exactly sure where anymore.

You might also like to know that the correct spelling is "Guard"

ChaosSpartan28

Hahaha  :lol: , I just noticed that too. Ty for that correction. And te leypad script would be awsome. Im also trying to figure out that SlipKnot Message script.

And now... I have to go spend some time on learning more about switches from a bunch of tutorials  :(.
Sig by MacGravel

King Anesis

Search up member Zeriab and click his sig. That switch tutorial is amazing.
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Zeriab

Quote from: deadly_diablo on October 20, 2006, 12:07:24 AM
Search up member Zeriab and click his sig. That switch tutorial is amazing.

No need. I'll just post here.