DEVELOPER REPORT
Completed Labyrinth rooms:
-Item Challenge Room
Animated backgrounds:
-Catalyptic Oven, spear-gear wall, fire/thunder pyres.
-Magic Challenge Room
Animated backgrounds:
-ice, wind and fire barriers
Specific Monsters:
-Ice,wind and fire Golems.
Just toke me all that time to finish the last two 'challenge' rooms of the demo Labyrinth. I've felt like placing all that was made in this list since before the last TO-DO list, but nevermind, you'll see when i finally upload this demo.
About speed and requirements: i don't have the slight idea. This game is more of a 'what-can-rmxp-do' test than anything else - the grafic database surpassed the original in a hundred times already - any of the last animated backgrounds are ten times the size of all original rmxp tilesets together. And still, the game is quite fast in my machine and doesn't require much to run... i guess if you have some RAM and a processor above 1 Ghz of speed, you can run this game normally.
The only time i see lags is before entering heavy rooms or before some battles, maybe because of the graphics, and it never takes too long.
Also, i made the game RTP free, so nobody will need to have RMXP to play it (i think).
I'll go back to it now - the final rooms will be faster to produce. The events may take some time, i think... here is another screen shot before the next report. Peace, guys.