RMRK is retiring.
Server is paid up for the rest of 2026, but the forum may go after that. See here for more information. Please archive or save anything you would like to keep before 2027.
Main Menu
  • Welcome to The RPG Maker Resource Kit.

Turning Off ATB Combat In RPG Maker 2003

Started by Malson, April 10, 2006, 04:58:25 AM

0 Members and 1 Guest are viewing this topic.

Malson

Is this possible? If so, how would I go about doing it?

haloOfTheSun

What type of battle system are you wanting exactly? Turn based like in 2000 and XP only side-view?

In any case, I'm almost 100% sure that you cannot do this.

If that is what you're wanting, you can do it with scripts in XP, and you can simulate it with battle animations in 2000.
:tinysmile:

Malson


Taylor

Try giving every character and monster 1 Speed. I'm not sure if that'd work,  :| but you could try. The ATB is defined by speed difference between each character and monster.
If it works, then use Non-Transparent Alternative and a blank System2 file. To mimic RM2k.