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Turning Off ATB Combat In RPG Maker 2003

Started by Malson, April 10, 2006, 04:58:25 AM

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Malson

Is this possible? If so, how would I go about doing it?

haloOfTheSun

What type of battle system are you wanting exactly? Turn based like in 2000 and XP only side-view?

In any case, I'm almost 100% sure that you cannot do this.

If that is what you're wanting, you can do it with scripts in XP, and you can simulate it with battle animations in 2000.
:tinysmile:

Malson


Taylor

Try giving every character and monster 1 Speed. I'm not sure if that'd work,  :| but you could try. The ATB is defined by speed difference between each character and monster.
If it works, then use Non-Transparent Alternative and a blank System2 file. To mimic RM2k.