In RPG Maker 2000, I tried to make NES Zelda 1 style scrolling.
I have a theory that this should work. But it hasen't been.
Common Event 1: Paralell Process
-Lock Screen Pan
-Var 01 = Screen Pos X
-Var 02 = Screen Pos Y
Common Event 2: Paralell Process
-Condition Branch: If Var 01 = 20
--Pan Screen Right 20
-End
-Condition Branch: If Var 01 = 1
--Pan Screen Left 20
-End
-Condition Branch: If Var 02 = 15
--Pan Screen Down 15
-End
-Condition Branch: If Var 02 = 1
--Pan Screen Up 15
-End
Upon Testing, the screen locks, but panning does not happen.
After I while I checked the variables with F9, I discovered the variables were not being recorded.
Infact, manually altering the variables, nothing happens still. I returned to the Switch/Variable screen to discover the variables returned to zero.
Got any ideas why?