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Implementing My Large-Scale Battle System

Started by Joker, April 07, 2006, 09:30:05 PM

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Joker

Some of you may be familiar with the tutorial I made for creating a large-scale battle system, but all this tutorial really did was lay the groundwork for the system by creating the event that executes the battle sequence itself (except for messages and such).

This tutorial, on the other hand, will assume that you
Current Project:  Untitled Game
----Early development phase