Hey!
I made this tonight, it might come in handy for some newbies.
It's working perfect for me
Ok, I'll explain every step.
Make a weapon called "Woodcutter's axe" for the first branch.
It has to be equiped at the hero.
Well, you start with a image of a full grown tree.
The first move event is a graphic with tree parts all shattered around.
The second is a tree stump.
The variable Woodcuttings level is needed for the advancement in level.
With woodcuttings levels you can for example make it possible that you have to be lvl 5 to cut a certain kind of tree.
The random variable isn't needed but is extra fun.
You gain experience after every tree you cut, 20 for when you randomly get 2 logs en 10 for 1 log.
With the next branch and the Woodcuttings exp variable you make it possible to increase in level.
So with 50 exp you gain 1 level.
Then you have to make a load of new skills... called "Woodcutting level 1 till how far you wanna go. (Woodcutting level 100 would be a lot of typing :p)
You make it a passive level 1 skill for you're hero and you make him learn woodcutting level 1 before the game starts. or if you want you can make him learn level 1 ingame by someone.
Well, the last branch is for the advancement in level.. so if you're level 3 woodcutting and you gain a level you become level 4, you will see that in you're hero's skillmenu.
Any questions? Just post, I will reply.
You can do this with every skill of course. like mining, stone cutting, whatever you want.
I'm working on a house-building script now, I'll post it too.
Now, this didn't take much time till now...
Can someone PLEASE gimme some help for respawning the tree's.
I can't get it fixed.