monsters don't have equips, theiving monsters are too much of a pain
result- that's not what he wanted
basic is the same though, what you want is:
make a steal attack and link it to a common event looking about:
mondex=0
mondex=+monster1's dex
mondex=+monster2's dex
(so on until monster 8 regardless of exisitng or not)
mondex= mondex / 4 (twice as hard to steal from 10, easier to steal from 2)
if mondex > hero's dex then
-temp= random(1,10)
-if temp >=9 then
--temp = random(1,10)
---if temp = 1 then
----message: got a 500 gold
----change money= +500
---if temp = 2 then
----something else and so on
-else
--message: ha you got nothing!
else
-temp=random(1,10)
-if temp >=5 then
(same prize list, maybe diffrent)
-else
--message: you didn't manage to steal >.<
that should do the trick