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SDK 1.3 problem.

Started by ZachOrem, March 22, 2006, 08:18:07 PM

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ZachOrem

Alright guys - I'm using the RPGM XP postality Knights edition, and am running SDK 1.3.

SDK has done two very annoying things to my project - the first, and lesser, of which is cause the game to crash if and when I use a lower case 'j' in a message window.  I could live with this.

The other thing it does is make the 'Wait' command in the 'Move Event' command not work.  Any event I tell to move will immediately go where it is it is supposed to go, following the path I layed out, but ignoring any wait commands.  Can someone please help me?  I'm totally clueless when it comes to scripting.

Thanks in advance.

Viper

First off are you using any other custom scripts besides SDK?

ZachOrem

Only Slipknot's Advanced Message script.  I took Slip's out of the game and the errors kept happening - once I take SDK out things are fine.  Problem is - I can't run Slip's Message Script without SDK.

Viper

Ok, more than likely Slipknot made the 3.0 version within the legal version so there are going to be some conflicts within PK.

Just place the entire CMS script with this one, and place it just below SDK and above Main. You shouldn't have a problem afterwards:

[code]
#-----------------------------------------------------------------
#

ZachOrem

Thank you Viper, you've been more than helpful.  Have a good one.