RMRK is retiring.
Registration is disabled. The site will remain online, but eventually become a read-only archive. More information.

RMRK.net has nothing to do with Blockchains, Cryptocurrency or NFTs. We have been around since the early 2000s, but there is a new group using the RMRK name that deals with those things. We have nothing to do with them.
NFTs are a scam, and if somebody is trying to persuade you to buy or invest in crypto/blockchain/NFT content, please turn them down and save your money. See this video for more information.
Ok, a question!

0 Members and 1 Guest are viewing this topic.

*
Rep: +0/-0Level 89
Is there a way were your hero can catch a monster and it be added to a pokedex kind of thing?

Basicaly what you see in pokemon?

Thank you

**
Rep: +0/-0Level 89
bit of a vague question really as to how exactly you intend to "catch" these monsters, but I believe the desires effect can be achieved with a simple switch function.

********
Sailor Man
Rep:
Level 95
So about that money...
Shouldn't this be in trouble shooting?

***
Rep:
Level 90
~
Could you possibly mean an unlockable bestiary... like you fight the monster enough and its information will slowly be filled out in the bestiary log?  There are some scripts for this...

*
I love Firerain
Rep:
Level 97
=D
U could do..uh..script OR when hero defeats monster it gets in his equipment.
Or pokeball...dont show monsters just pokeball attack

There was aa pokemon rpg...i forgot where..it had these monsters and all.
Arlen is hot.

*
Resident Cloud
Rep:
Level 91
i think i have a link to a topic with lots of scripts that will help you in youre pokemon style game :

http://www.dubealex.com/asylum/index.php?showtopic=5028

there we go

and btw please put this in troubleshooting next time as that is where your meant to post questions :)

have fun