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Invalid Color Depth

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Rep: +0/-0Level 89
Every image I've loaded into RPGMaker2k3(for Pictures and Titlescreens) has always been invalid color depth.  I made sure it was 320 x 240, and it still says it.  Can anyone help me?

EDIT:  Here is the pic i want to use.  maybe it will help u somebody figure this out.


pokeball zxmOfflineMale
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Astronaut Raticate Banana
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Pineapple Line Colour
You have use a different format! I don't which you though.

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Rep: +0/-0Level 89
PNG?  Its in PNG and it's 320 x 240, am I missing sumthinG?

pokeball zxmOfflineMale
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Astronaut Raticate Banana
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Well if PNG didn't work, change it to something else!

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Rep: +0/-0Level 89
Save as .. *.bmp.. if 24 bit doesnt work you have to do it with 256 color BMP ..
Same problems with 2000.

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Rep: +0/-0Level 88
but if you save as 256 color bitmap, you lose color information, and it doesn't look the same.  It's weird, because I opened the "main" chipset (after backing it up first), copied a block of pixels 2x2 - pasted them in, and put them in the same spot I copied it from, and saved it.  When I tried to import the edited one, I got the error.    How does this happen, when the copy is (presumably) exactly the same?

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Level 96
2011 Most Missed Member2010 Zero To Hero
You have to convert to an eight bit format (indexed color), then save as an 8-bit .bmp. I just learned this the other day, you can do it with a program like photoshop. Just in case you dont have it, I did it for you.



This is the proper depth, it should work properly now.

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Check the dates guys, lol.

Posted on: March 16, 2006, 09:37:07 PM
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